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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-05-01 12:33:09 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-05-01 12:33:09 -0400
commit99f70f963459912ce66f5a586eb4fc36e561b69d (patch)
tree984e083f68e9908019093b561750049b71d3aebe /docs
parent621b989c243a8aa1ff5c4928026f2cfe087f378d (diff)
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match tilesheets without extension to .png files automatically if possible
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-rw-r--r--docs/release-notes.md1
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diff --git a/docs/release-notes.md b/docs/release-notes.md
index b6b14f97..701471ee 100644
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@@ -21,6 +21,7 @@
* For modders:
* Added asset propagation for `Data\Concessions`.
* Added SMAPI version and bitness to the console title before startup to simplify troubleshooting.
+ * If a map loads a tilesheet path with no file extension, SMAPI now automatically links it to a `.png` version in the map folder if possible.
* Improved error-handling during asset propagation.
* Fixed `Context.IsMainPlayer` returning true for a farmhand in split-screen mode before the screen is initialized.
* Fixed error when editing bundle data while a split-screen player is joining.