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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-10-30 19:26:45 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-10-30 19:26:45 -0400 |
commit | a0a72e310d29bb9148e4c33a058823cd33bbb98d (patch) | |
tree | 77870e0c327f808fb02f929dc32ed52701eda789 /docs | |
parent | cb74ce5a1716093818f7b4711af752d73e2187d9 (diff) | |
download | SMAPI-a0a72e310d29bb9148e4c33a058823cd33bbb98d.tar.gz SMAPI-a0a72e310d29bb9148e4c33a058823cd33bbb98d.tar.bz2 SMAPI-a0a72e310d29bb9148e4c33a058823cd33bbb98d.zip |
explicitly disallow absolute paths as asset keys in content API (#381)
Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 6a827b0f..2a50c045 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -19,9 +19,10 @@ * Fixed `e.SuppressButton()` not correctly suppressing keyboard buttons. * Fixed `e.IsClick` (now `e.IsActionButton`) ignoring custom key bindings. * `SemanticVersion` can now be constructed from a `System.Version`. - * Fixed custom map tilesheets not working unless they're explicitly loaded first. - * Fixed mods which implement `IAssetLoader` directly not being allowed to load files due to incorrect conflict detection. - * Fixed SMAPI blocking reflection access to vanilla members on overridden types. + * Fixed reflection API blocking access to vanilla members on overridden types. + * Fixed content API allowing absolute paths as asset keys. + * Fixed content API failing to load custom map tilesheets that aren't preloaded. + * Fixed content API incorrectly detecting duplicate loaders when a mod implements `IAssetLoader` directly. * For SMAPI developers: * Added the SMAPI installer version and platform to the window title to simplify troubleshooting. |