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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-09-14 19:16:44 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-09-14 19:16:44 -0400
commita36426296a528fed9952e7eb6f504ee090c0179d (patch)
tree9ea134b1dc8673a43cfd112466603612799d4db5 /docs
parent7ca168269fc8cc76d900fba6c6d04d2b02287956 (diff)
parent98a56169e76432bd9efc43caddc59717278d758e (diff)
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Merge pull request #658 from danvolchek/log-parser-user-agent-detection
[SMAPI.Web] Detect the client's platform and check the right log parser input accordingly
Diffstat (limited to 'docs')
-rw-r--r--docs/release-notes.md3
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diff --git a/docs/release-notes.md b/docs/release-notes.md
index 500f2427..a52b3e7f 100644
--- a/docs/release-notes.md
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@@ -43,6 +43,9 @@ These changes have not been released yet.
* Added support for the Content Patcher format (thanks to TehPers!).
* Added support for referencing a schema in a JSON Schema-compatible text editor.
+* For the log parser:
+ * The page now detects your OS and preselects the right instructions (thanks to danvolchek!).
+
* For modders:
* Mods are now loaded much earlier in the game launch. This lets mods intercept any content asset, but the game is not fully initialized when `Entry` is called (use the `GameLaunched` event if you need to run code when the game is initialized).
* Added support for content pack translations.