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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-11-04 23:47:17 -0500
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-11-04 23:47:17 -0500
commita4a1777ca43a0deac76acbc8891dc0f61e2a00ae (patch)
tree22067f457933f817568f8eb56c5bdbc004657ec4 /docs
parentf621a44982532b7488a7820d6cb56b216c77b5f2 (diff)
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update Mono.Cecil
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diff --git a/docs/release-notes.md b/docs/release-notes.md
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* added support for overlaying image assets with semi-transparency;
* mods can now load PNGs even if the game is currently drawing.
* When comparing mod versions, SMAPI now considers `-unofficial` to be lower-precedence than any other value (e.g. `1.0-beta` is now considered newer than `1.0-unofficial` regardless of normal sorting).
- * Updated Harmony from 1.0.9.1 to 1.2.0.1.
* Fixed `IContentPack.ReadJsonFile` allowing non-relative paths.
* Fixed trace logs not showing path for invalid mods.
* Fixed 'no update keys' warning not shown for mods with only invalid update keys.
* Fixed `Context.IsPlayerFree` being true before the player finishes transitioning to a new location in multiplayer.
* Suppressed the game's 'added crickets' debug output.
+ * Updated dependencies (Harmony 1.0.9.1 → 1.2.0.1, Mono.Cecil 0.10 → 0.10.1).
* **Breaking change:** `helper.ModRegistry` now returns `IModInfo` instead of `IManifest` directly. This lets SMAPI return more metadata about mods.
* **Breaking change:** most SMAPI files have been moved into a `smapi-internal` subfolder. This won't affect compiled mod releases, but you'll need to update the build config NuGet package.