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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-12-07 13:40:44 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-12-07 13:40:44 -0500
commita78b1935928919694dfe8de823a1accd6d222732 (patch)
tree3f17b6087cf2749e52c1e237de17e2e9addb6c06 /docs
parent4cd9eda1591c3908bf80b60c2902491a7595ee27 (diff)
parent8901218418693d610a17b22fe789ba6279f63446 (diff)
downloadSMAPI-a78b1935928919694dfe8de823a1accd6d222732.tar.gz
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Merge branch 'develop' into stable
Diffstat (limited to 'docs')
-rw-r--r--docs/release-notes.md31
-rw-r--r--docs/technical-docs.md4
2 files changed, 31 insertions, 4 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 90986cd4..cf11df7c 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -1,9 +1,36 @@
# Release notes
+## 2.9
+* For players:
+ * Added support for ModDrop in update checks and the mod compatibility list.
+ * Added friendly error for Steam players when Steam isn't loaded.
+ * Fixed cryptic error when running the installer from inside a zip file on Windows.
+ * Fixed error when leaving and rejoining a multiplayer server in the same session.
+ * Fixed empty "mods with warnings" list in some cases due to hidden warnings.
+ * Fixed Console Commands' handling of tool upgrade levels for item commands.
+
+* For modders:
+ * Added ModDrop update keys (see [docs](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Manifest#Update_checks)).
+ * Added `IsLocalPlayer` to new player events.
+ * Added `helper.CreateTemporaryContentPack` to replace the deprecated `CreateTransitionalContentPack`.
+ * Reloading a map asset will now update affected locations.
+ * Reloading the `Data\NPCDispositions` asset will now update affected NPCs.
+ * Disabled trace messages related to paranoid mode when it's disabled.
+ * Fixed world events like `ObjectListChanged` not working in the mines.
+ * Fixed some map tilesheets not editable if not playing in English.
+ * Fixed newlines in manifest fields not being ignored.
+ * Fixed `Display.RenderedWorld` event invoked after overlays are rendered.
+ * **Deprecations:**
+ * All static events are deprecated and will be removed in SMAPI 3.0. Mods should use the new event system available through `helper.Events` instead; see [_migrate to SMAPI 3.0_](https://stardewvalleywiki.com/Modding:Migrate_to_SMAPI_3.0) for details.
+
+* For the web UI:
+ * Added stats to compatibility list.
+ * Fixed compatibility list showing beta header when there's no beta in progress.
+
## 2.8.2
-* Fixed game crash in MacOS since SMAPI 2.8.
+* Fixed game crash in MacOS with SMAPI 2.8.
## 2.8.1
-* Fixed installer error on Windows.
+* Fixed installer error on Windows with SMAPI 2.8.
## 2.8
* For players:
diff --git a/docs/technical-docs.md b/docs/technical-docs.md
index 5883ee00..1d69f868 100644
--- a/docs/technical-docs.md
+++ b/docs/technical-docs.md
@@ -105,8 +105,8 @@ SMAPI uses a small number of conditional compilation constants, which you can se
flag | purpose
---- | -------
-`SMAPI_FOR_WINDOWS` | Indicates that SMAPI is being compiled on Windows for players on Windows. Set automatically in `crossplatform.targets`.
-
+`SMAPI_FOR_WINDOWS` | Whether SMAPI is being compiled on Windows for players on Windows. Set automatically in `crossplatform.targets`.
+`SMAPI_3_0_STRICT` | Whether to exclude all deprecated APIs from compilation. This is useful for testing mods for SMAPI 3.0 compatibility.
# SMAPI web services
## Overview