diff options
author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-06-20 00:13:23 -0400 |
---|---|---|
committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-06-20 00:13:23 -0400 |
commit | a7cf886b7145e94dbcb1157f73aa0f2922fa183f (patch) | |
tree | 7d9643d9275075a4a97fc514f02dc9655aef3bae /docs | |
parent | aeab19f4aca366be3446b9f1ee097d51d21b5fde (diff) | |
download | SMAPI-a7cf886b7145e94dbcb1157f73aa0f2922fa183f.tar.gz SMAPI-a7cf886b7145e94dbcb1157f73aa0f2922fa183f.tar.bz2 SMAPI-a7cf886b7145e94dbcb1157f73aa0f2922fa183f.zip |
switch to custom build of Harmony 1.2.0.1
Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 1 | ||||
-rw-r--r-- | docs/technical/smapi.md | 14 |
2 files changed, 6 insertions, 9 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 9ea3e445..eadd45eb 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -28,6 +28,7 @@ * Added `Multiplayer.PeerConnected` event. * Added `harmony_summary` console command which lists all current Harmony patches, optionally with a search filter. * Added ability to override update keys from the compatibility list. + * SMAPI now uses [a custom build of Harmony](https://github.com/Pathoschild/Harmony#readme) to provide more useful stack traces in error logs. * Harmony mods which use the `[HarmonyPatch(type)]` attribute now work crossplatform. Previously SMAPI couldn't rewrite types in custom attributes for compatibility. * Improved mod rewriting for compatibility: * Fixed rewriting types in custom attributes. diff --git a/docs/technical/smapi.md b/docs/technical/smapi.md index 3b2d6e56..5d550cfc 100644 --- a/docs/technical/smapi.md +++ b/docs/technical/smapi.md @@ -58,7 +58,7 @@ SMAPI uses a small number of conditional compilation constants, which you can se flag | purpose ---- | ------- `SMAPI_FOR_WINDOWS` | Whether SMAPI is being compiled on Windows for players on Windows. Set automatically in `crossplatform.targets`. -`HARMONY_2` | Whether to enable experimental Harmony 2.0 support. Existing Harmony 1._x_ mods will be rewritten automatically for compatibility. +`HARMONY_2` | Whether to enable experimental Harmony 2.0 support and rewrite existing Harmony 1._x_ mods for compatibility. Note that you need to replace `build/0Harmony.dll` with a Harmony 2.0 build (or switch to a package reference) to use this flag. ## For SMAPI developers ### Compiling from source @@ -102,14 +102,10 @@ on the wiki for the first-time setup. 3. Rename the folders to `SMAPI <version> installer` and `SMAPI <version> installer for developers`. 4. Zip the two folders. -### Using a custom Harmony build -The official SMAPI releases include [a custom build of Harmony](https://github.com/Pathoschild/Harmony), -but compiling from source will use the official build. To use a custom build, put `0Harmony.dll` in -the `build` folder and it'll be referenced automatically. - -Note that Harmony merges its dependencies into `0Harmony.dll` when compiled in release mode. To use -a debug build of Harmony, you'll need to manually copy those dependencies into your game's -`smapi-internal` folder. +### Custom Harmony build +SMAPI uses [a custom build of Harmony](https://github.com/Pathoschild/Harmony#readme), which is +included in the `build` folder. To use a different build, just replace `0Harmony.dll` in that +folder. ## Release notes See [release notes](../release-notes.md). |