diff options
author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-07-17 13:07:59 -0400 |
---|---|---|
committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-09-14 18:52:22 -0400 |
commit | b2134035b78c06362a4b973502e679be0b5a0de3 (patch) | |
tree | fc92c91ed21114e5763999a03c14db642b2843f2 /docs | |
parent | 1bf399ec23368a0666203298768a4b24b63d6a88 (diff) | |
download | SMAPI-b2134035b78c06362a4b973502e679be0b5a0de3.tar.gz SMAPI-b2134035b78c06362a4b973502e679be0b5a0de3.tar.bz2 SMAPI-b2134035b78c06362a4b973502e679be0b5a0de3.zip |
update NuGet packages
Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index bc5e5a89..e22d3718 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -38,7 +38,7 @@ These changes have not been released yet. * When a mod is incompatible, the trace logs now list all detected issues instead of the first one. * Removed all deprecated APIs. * Removed the `Monitor.ExitGameImmediately` method. - * Updated to Json.NET 12.0.1. + * Updated to Json.NET 12.0.2. * Fixed issue where mod changes weren't tracked correctly for raising events in some cases. Events now reflect a frozen snapshot of the game state, and any mod changes are reflected in the next event tick. * Fixed `LoadStageChanged` event not raising correct flags in some cases when creating a new save. |