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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-07-17 13:07:59 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-09-14 18:52:22 -0400
commitb2134035b78c06362a4b973502e679be0b5a0de3 (patch)
treefc92c91ed21114e5763999a03c14db642b2843f2 /docs
parent1bf399ec23368a0666203298768a4b24b63d6a88 (diff)
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update NuGet packages
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-rw-r--r--docs/release-notes.md2
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diff --git a/docs/release-notes.md b/docs/release-notes.md
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@@ -38,7 +38,7 @@ These changes have not been released yet.
* When a mod is incompatible, the trace logs now list all detected issues instead of the first one.
* Removed all deprecated APIs.
* Removed the `Monitor.ExitGameImmediately` method.
- * Updated to Json.NET 12.0.1.
+ * Updated to Json.NET 12.0.2.
* Fixed issue where mod changes weren't tracked correctly for raising events in some cases. Events now reflect a frozen snapshot of the game state, and any mod changes are reflected in the next event tick.
* Fixed `LoadStageChanged` event not raising correct flags in some cases when creating a new save.