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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-05-06 19:40:13 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-05-06 19:40:13 -0400
commitb45f50b57e3895620a682e2c7a438391dce0c5dd (patch)
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downloadSMAPI-b45f50b57e3895620a682e2c7a438391dce0c5dd.tar.gz
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prepare for release
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← [README](README.md)
# Release notes
-## Upcoming release
+## 3.14.1
+Released 06 May 2022 for Stardew Valley 1.5.6 or later.
+
* For players:
- * Improved performance for many mods still using the older content API.
+ * Improved performance for mods still using the previous content API.
* Disabled case-insensitive file paths (introduced in 3.14.0) by default.
_You can enable them by editing `smapi-internal/config.json` if needed. They'll be re-enabled in an upcoming version after they're reworked a bit._
* Removed experimental 'aggressive memory optimizations' option.
_This was disabled by default and is no longer needed in most cases. Memory usage will be better reduced by reworked asset propagation in the upcoming SMAPI 4.0.0._
- * Fixed 'content file was not found' error when the game tries to load unlocalized text from a localizable mod data asset.
- * Fixed error reading empty JSON files. These are now treated as if they didn't exist like before 3.14.0.
+ * Fixed 'content file was not found' error when the game tries to load unlocalized text from a localizable mod data asset in 3.14.0.
+ * Fixed error reading empty JSON files. These are now treated as if they didn't exist (matching pre-3.14.0 behavior).
* Updated compatibility list.
## 3.14.0