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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-08-26 20:42:31 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-08-26 20:42:31 -0400 |
commit | b5adfd8bce12afb885d6bb6a347d25e33be602af (patch) | |
tree | 09cd67394b3f8f427a63086c929be151525e62ed /docs | |
parent | 73c389df74a8df796b3c1cacf2c035ac7e34a063 (diff) | |
download | SMAPI-b5adfd8bce12afb885d6bb6a347d25e33be602af.tar.gz SMAPI-b5adfd8bce12afb885d6bb6a347d25e33be602af.tar.bz2 SMAPI-b5adfd8bce12afb885d6bb6a347d25e33be602af.zip |
add more default game install paths
Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 12feb68a..0ff90aa3 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -5,6 +5,7 @@ * Moved most SMAPI files into a `smapi-internal` subfolder. * Moved save backups into a `save-backups` subfolder (instead of `Mods/SaveBackup/backups`). Note that previous backups will be deleted when you update. * Update checks now work even when the mod has no update keys in most cases. + * Fixed some game install paths not detected on Windows. * Fixed installer duplicating bundled mods if you moved them after the last install. * Fixed crash when a mod manifest is corrupted. * Fixed error-handling when initialising paths. |