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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-09-13 18:20:27 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-09-13 18:20:27 -0400
commitb7b8b001c5c2dc5d2c9fc1347532ca29368c2325 (patch)
treeb704dc64b6b6fef72615bac8950d5eff3c80ea89 /docs
parentfb04b67a2b91ce3a3b2b2f160b4266eeea624e67 (diff)
downloadSMAPI-b7b8b001c5c2dc5d2c9fc1347532ca29368c2325.tar.gz
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update for release
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diff --git a/docs/release-notes.md b/docs/release-notes.md
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# Release notes
-## 3.0 (upcoming release)
-These changes have not been released yet.
+## 2.11.3
+Released 13 September 2019 for Stardew Valley 1.3.36.
* For players:
* SMAPI now prevents invalid items from breaking menus on hover.
* SMAPI now prevents invalid event preconditions from crashing the game (thanks to berkayylmao!).
- * SMAPI now prevents more invalid dialogues from crashing the game.
+ * SMAPI now prevents more invalid dialogue from crashing the game.
* Fixed errors during early startup not shown before exit.
* Fixed various error messages and inconsistent spelling.
@@ -15,7 +15,7 @@ These changes have not been released yet.
* Fixed log parser failing in some cases due to time format localisation.
* For modders:
- * `this.Monitor.Log` now defaults to the `Trace` log level instead of `Debug`.
+ * `this.Monitor.Log` now defaults to the `Trace` log level instead of `Debug`. The change will only take effect when you recompile the mod.
* Fixed 'location list changed' verbose log not correctly listing changes.
## 2.11.2