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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-04-14 23:55:08 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-04-14 23:55:08 -0400
commitc0d0ad0282169a829ffee4808088ebf434ba498d (patch)
tree2afc81d1981ad66489daaae65d394f58ebf5f8a4 /docs
parentfd136d34c5d4fbfc708eabf82a5eb9396d8a4756 (diff)
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show simplified stack trace for deprecation notices
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diff --git a/docs/release-notes.md b/docs/release-notes.md
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@@ -57,6 +57,7 @@ the C# mod that loads them is updated.
* Added `helper.Content.ParseAssetName` to get an `IAssetName` for an arbitrary asset key.
* If an asset is loaded multiple times in the same tick, `IAssetLoader.CanLoad` and `IAssetEditor.CanEdit` are now cached unless invalidated by `helper.Content.InvalidateCache`.
* The `ISemanticVersion` comparison methods (`CompareTo`, `IsBetween`, `IsNewerThan`, and `IsOlderThan`) now allow null values. A null version is always considered older than any non-null version per [best practices](https://docs.microsoft.com/en-us/dotnet/api/system.icomparable-1.compareto#remarks).
+ * Deprecation notices now show a shorter stack trace in most cases, so it's clearer where the deprecated code is in the mod.
* Fixes:
* Fixed the `SDate` constructor being case-sensitive.
* Fixed support for using locale codes from custom languages in asset names (e.g. `Data/Achievements.eo-EU`).