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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-10-09 12:44:48 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-10-09 12:44:48 -0400 |
commit | c456a0f56ed0fba55042c167afa83c9922a5db33 (patch) | |
tree | 52ec30f7412ad79b512627aaa8d726fbcdb5580f /docs | |
parent | dad0d67022be32c6b228f771099cc2379850bf87 (diff) | |
download | SMAPI-c456a0f56ed0fba55042c167afa83c9922a5db33.tar.gz SMAPI-c456a0f56ed0fba55042c167afa83c9922a5db33.tar.bz2 SMAPI-c456a0f56ed0fba55042c167afa83c9922a5db33.zip |
don't include Json.NET in mod deploy or release zip since it's loaded by SMAPI
Diffstat (limited to 'docs')
-rw-r--r-- | docs/mod-build-config.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/mod-build-config.md b/docs/mod-build-config.md index f02981b9..ca750c86 100644 --- a/docs/mod-build-config.md +++ b/docs/mod-build-config.md @@ -130,6 +130,7 @@ _[Game path](#game-path)_ above. ### 2.0 * Added: mods are now copied into the `Mods` folder automatically (configurable). * Added: release zips are now created automatically in your build output folder (configurable). +* Added: mod deploy and release zips now exclude Json.NET automatically, since it's provided by SMAPI. * Added mod's version to release zip filename. * Improved errors to simplify troubleshooting. * Fixed release zip not having a mod folder. |