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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-10-03 20:49:03 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-10-03 20:49:03 -0400
commitc87cd3b0028de6e9b4ed0eaacbc73cb83d64cd46 (patch)
tree7c130a6a2b137ec08297ce7a13ebd8142323320c /docs
parentde84adb47751c96fc60be66f6fdb186a09160820 (diff)
parent68e9733a856b41c2b74d5c35a4b812e68157fbca (diff)
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Merge branch 'develop' into stable
Diffstat (limited to 'docs')
-rw-r--r--docs/release-notes.md18
-rw-r--r--docs/technical/mod-package.md19
2 files changed, 26 insertions, 11 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 86817546..16afd637 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -7,6 +7,24 @@
* Migrated to Harmony 2.0 (see [_migrate to Harmony 2.0_](https://stardewvalleywiki.com/Modding:Migrate_to_Harmony_2.0) for more info).
-->
+## 3.7.4
+Released 03 October 2020 for Stardew Valley 1.4.1 or later.
+
+* For players:
+ * Improved performance on some older computers (thanks to millerscout!).
+ * Fixed update alerts for Chucklefish forum mods broken by a recent site change.
+
+* For modders:
+ * Updated dependencies (including Mono.Cecil 0.11.2 → 0.11.3 and Platonymous.TMXTile 1.3.8 → 1.5.6).
+ * Fixed asset propagation for `Data\MoviesReactions`.
+ * Fixed error in content pack path handling when you pass a null path.
+
+* For the web UI:
+ * Updated the JSON validator/schema for Content Patcher 1.18.
+
+* For SMAPI developers:
+ * Simplified preparing a mod build config package release.
+
## 3.7.3
Released 16 September 2020 for Stardew Valley 1.4.1 or later.
diff --git a/docs/technical/mod-package.md b/docs/technical/mod-package.md
index a1457405..f7475e37 100644
--- a/docs/technical/mod-package.md
+++ b/docs/technical/mod-package.md
@@ -343,19 +343,16 @@ project | purpose
`StardewModdingAPI.ModBuildConfig.Analyzer` | Adds C# analyzers which show code warnings in Visual Studio.
`StardewModdingAPI.ModBuildConfig.Analyzer.Tests` | Unit tests for the C# analyzers.
-To prepare a build of the NuGet package:
-1. Install the [NuGet CLI](https://docs.microsoft.com/en-us/nuget/install-nuget-client-tools#nugetexe-cli).
-1. Change the version and release notes in `package.nuspec`.
-2. Rebuild the solution in _Release_ mode.
-3. Open a terminal in the `bin/Pathoschild.Stardew.ModBuildConfig` folder and run this command:
- ```bash
- nuget.exe pack
- ```
-
-That will create a `Pathoschild.Stardew.ModBuildConfig-<version>.nupkg` file in the same directory
-which can be uploaded to NuGet or referenced directly.
+The NuGet package is generated automatically in `StardewModdingAPI.ModBuildConfig`'s `bin` folder
+when you compile it.
## Release notes
+## 3.2.2
+Released 23 September 2020.
+
+* Reworked and streamlined how the package is compiled.
+* Added [SMAPI-ModTranslationClassBuilder](https://github.com/Pathoschild/SMAPI-ModTranslationClassBuilder) files to the ignore list.
+
### 3.2.1
Released 11 September 2020.