summaryrefslogtreecommitdiff
path: root/docs
diff options
context:
space:
mode:
authorJesse Plamondon-Willard <github@jplamondonw.com>2018-06-02 16:00:16 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-06-02 16:00:16 -0400
commitd41fe6ff88b569f991f219c5f348d3688fba956f (patch)
tree4e391da3cd66474f3ffc9e5cb4ec9bbfd2946a72 /docs
parent33db019c621a3f09fcfd5a79141831a63e14dedd (diff)
downloadSMAPI-d41fe6ff88b569f991f219c5f348d3688fba956f.tar.gz
SMAPI-d41fe6ff88b569f991f219c5f348d3688fba956f.tar.bz2
SMAPI-d41fe6ff88b569f991f219c5f348d3688fba956f.zip
add input API
Diffstat (limited to 'docs')
-rw-r--r--docs/release-notes.md1
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 750fa37f..8824c0fb 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -19,6 +19,7 @@
* Renamed `install.exe` to `install on Windows.exe` to avoid confusion.
* For modders:
+ * Added [input API](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Input) for reading and suppressing keyboard, controller, and mouse input.
* Added code analysis to mod build config package to flag common issues as warnings.
* Replaced `LocationEvents` with a more powerful set of events for multiplayer:
* now raised for all locations;