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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-05-24 00:21:51 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-05-24 00:21:51 -0400
commitd97b11060c310f1fa6064f02496e6a6162a44573 (patch)
tree385c0974262db050abe7a105eb8082d23d7a714f /docs
parent786077340f2cea37d82455fc413535ae82a912ee (diff)
downloadSMAPI-d97b11060c310f1fa6064f02496e6a6162a44573.tar.gz
SMAPI-d97b11060c310f1fa6064f02496e6a6162a44573.tar.bz2
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add update subkeys
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diff --git a/docs/release-notes.md b/docs/release-notes.md
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@@ -12,6 +12,7 @@
* For modders:
* Migrated to Harmony 2.0 (see [_migrate to Harmony 2.0_](https://stardewvalleywiki.com/Modding:Migrate_to_Harmony_2.0) for more info).
+ * Added [update subkeys](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Update_checks#Update_subkeys).
* Added `Multiplayer.PeerConnected` event.
* Added `harmony_summary` console command which lists all current Harmony patches, optionally with a search filter.
* Harmony mods which use the `[HarmonyPatch(type)]` attribute now work crossplatform. Previously SMAPI couldn't rewrite types in custom attributes for compatibility.