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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-08-11 14:18:52 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-08-11 14:18:52 -0400
commitef731de8318c7f01567baf2e23ae9a09789b4bdd (patch)
tree6479ee93233ee0a1e64c383ee3776894c6937e24 /docs
parent04404952c8006069eb79774c92467a1c231c83d2 (diff)
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add --mods-path CLI argument to allow switching between mod folders (#579)
Diffstat (limited to 'docs')
-rw-r--r--docs/release-notes.md3
-rw-r--r--docs/technical-docs.md1
2 files changed, 3 insertions, 1 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index d6a72b90..183d8e2e 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -8,7 +8,8 @@
* Fixed some SMAPI logs not deleted when starting a new session.
* For modders:
- * All enums in `config.json` are now serialised to string by default, since that's more user-friendly. Previously only certain predefined enums were serialised that way. Note that `config.json` files which already have integer enums will still be parsed fine.
+ * Added `--mods-path` command-line argument to allow switching between mod folders.
+ * All enums are now JSON-serialised by name, since that's more user-friendly. Previously only certain predefined enums were serialised that way. JSON files which already have integer enums will still be parsed fine.
* Fixed false compatibility error when constructing multidimensional arrays.
* Fixed `.ToSButton()` methods not being public.
* Updated compatibility list.
diff --git a/docs/technical-docs.md b/docs/technical-docs.md
index d829baf9..ed45871a 100644
--- a/docs/technical-docs.md
+++ b/docs/technical-docs.md
@@ -138,6 +138,7 @@ change without warning.
argument | purpose
-------- | -------
`--no-terminal` | SMAPI won't write anything to the console window. (Messages will still be written to the log file.)
+`--mods-path` | The path to search for mods, if not the standard `Mods` folder. This can be a path relative to the game folder (like `--mods-path "Mods (test)"`) or an absolute path.
### Compile flags
SMAPI uses a small number of conditional compilation constants, which you can set by editing the