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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-06-17 18:52:19 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-09-14 18:11:05 -0400 |
commit | ffe5bc1d4d6ba797a76856b3c98dd853d8f90086 (patch) | |
tree | a31715a2a7a8f12023fbdb2fddbbdca3e9a9b304 /docs | |
parent | 2cf2b6706f9e31775b1afe05980cfaed96ab1690 (diff) | |
download | SMAPI-ffe5bc1d4d6ba797a76856b3c98dd853d8f90086.tar.gz SMAPI-ffe5bc1d4d6ba797a76856b3c98dd853d8f90086.tar.bz2 SMAPI-ffe5bc1d4d6ba797a76856b3c98dd853d8f90086.zip |
remove temporary backwards-compat in mod build package
Diffstat (limited to 'docs')
-rw-r--r-- | docs/mod-build-config.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/mod-build-config.md b/docs/mod-build-config.md index a2b121f4..22c37397 100644 --- a/docs/mod-build-config.md +++ b/docs/mod-build-config.md @@ -238,7 +238,7 @@ _[Game path](#game-path)_ above. ## Release notes ### Upcoming release -* Updated for SMAPI 3.0 and Stardew Valley 1.4. (The beta is backwards-compatible with previous versions.) +* Updated for SMAPI 3.0 and Stardew Valley 1.4. * If the project contains an `assets` folder, its contents are now included in the mod automatically. * For projects using the new `.csproj` format: * platform target is now set to x86 automatically to avoid mismatching platform target warnings; |