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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-01-10 17:13:58 -0500
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-01-10 17:13:58 -0500
commit93dcf1f1e18441a6eeb585d0d77888248370f429 (patch)
treedf53d02e42e12da39cabcad680e35936d508f344 /package.nuspec
parentc99a0507b1b2023fb6ad7c37080b4393f078d94d (diff)
downloadSMAPI-93dcf1f1e18441a6eeb585d0d77888248370f429.tar.gz
SMAPI-93dcf1f1e18441a6eeb585d0d77888248370f429.tar.bz2
SMAPI-93dcf1f1e18441a6eeb585d0d77888248370f429.zip
remove support custom target platform (never used)
Diffstat (limited to 'package.nuspec')
-rw-r--r--package.nuspec2
1 files changed, 1 insertions, 1 deletions
diff --git a/package.nuspec b/package.nuspec
index 54894d90..5c1f5d1b 100644
--- a/package.nuspec
+++ b/package.nuspec
@@ -11,7 +11,7 @@
<projectUrl>https://github.com/Pathoschild/Stardew.ModBuildConfig</projectUrl>
<iconUrl>https://raw.githubusercontent.com/Pathoschild/Stardew.ModBuildConfig/1.3/assets/nuget-icon.png</iconUrl>
<description>Automates the build configuration for a crossplatform Stardew Valley mod that uses SMAPI.</description>
- <releaseNotes>Fix game path detection on 32-bit Windows; remove support for SilVerPLuM (discontinued).</releaseNotes>
+ <releaseNotes>Fix game path detection on 32-bit Windows; remove support for SilVerPLuM (discontinued); removed support for overriding target platform (never used).</releaseNotes>
</metadata>
<files>
<file src="build/smapi.targets" target="build/Pathoschild.Stardew.ModBuildConfig.targets" />