summaryrefslogtreecommitdiff
path: root/package.nuspec
diff options
context:
space:
mode:
authorJesse Plamondon-Willard <github@jplamondonw.com>2017-07-28 00:47:36 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-07-28 00:47:36 -0400
commitb01ce3b31d441aa6ea13da2c0c54652d0c066f49 (patch)
treeda9b1f53d7050afa995e61d4fa9f086e483e6fb3 /package.nuspec
parentc9785f4796676e63dfe8599b1d1d67b9d0c1ec9e (diff)
parentf287ff616e471cf341f8b2cb726842816bdd8d29 (diff)
downloadSMAPI-b01ce3b31d441aa6ea13da2c0c54652d0c066f49.tar.gz
SMAPI-b01ce3b31d441aa6ea13da2c0c54652d0c066f49.tar.bz2
SMAPI-b01ce3b31d441aa6ea13da2c0c54652d0c066f49.zip
Merge branch 'develop'
Diffstat (limited to 'package.nuspec')
-rw-r--r--package.nuspec10
1 files changed, 5 insertions, 5 deletions
diff --git a/package.nuspec b/package.nuspec
index f216803a..9abc7251 100644
--- a/package.nuspec
+++ b/package.nuspec
@@ -2,19 +2,19 @@
<package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd">
<metadata>
<id>Pathoschild.Stardew.ModBuildConfig</id>
- <version>1.6.2</version>
+ <version>1.7</version>
<title>MSBuild config for Stardew Valley mods</title>
<authors>Pathoschild</authors>
<owners>Pathoschild</owners>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
- <licenseUrl>https://github.com/Pathoschild/Stardew.ModBuildConfig/blob/1.6.2/LICENSE.txt</licenseUrl>
+ <licenseUrl>https://github.com/Pathoschild/Stardew.ModBuildConfig/blob/1.7/LICENSE.txt</licenseUrl>
<projectUrl>https://github.com/Pathoschild/Stardew.ModBuildConfig#readme</projectUrl>
- <iconUrl>https://raw.githubusercontent.com/Pathoschild/Stardew.ModBuildConfig/1.6.2/assets/nuget-icon.png</iconUrl>
+ <iconUrl>https://raw.githubusercontent.com/Pathoschild/Stardew.ModBuildConfig/1.7/assets/nuget-icon.png</iconUrl>
<description>Automates the build configuration for crossplatform Stardew Valley SMAPI mods.</description>
- <releaseNotes>Improved OS and game path detection; removed undocumented GamePlatform variable.</releaseNotes>
+ <releaseNotes>Added option to create release zips on build; added reference to XNA's XACT library for audio-related mods.</releaseNotes>
</metadata>
<files>
<file src="build/smapi.targets" target="build/Pathoschild.Stardew.ModBuildConfig.targets" />
- <file src="readme.md" target="" />
+ <file src="readme.md" />
</files>
</package>