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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-01-10 15:53:01 -0500
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-01-10 15:53:01 -0500
commite862002f7ab8bce1085e338450f78676bb337539 (patch)
tree9110b4cc8efab8f7f9f15abc7f8c45e950e6df79 /package.nuspec
parent1e974703bce01ae041eba3047263af4b351959a3 (diff)
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remove unneeded duplicate path for GOG, update nuspec (#2)
Diffstat (limited to 'package.nuspec')
-rw-r--r--package.nuspec4
1 files changed, 2 insertions, 2 deletions
diff --git a/package.nuspec b/package.nuspec
index bc26a37c..fb009841 100644
--- a/package.nuspec
+++ b/package.nuspec
@@ -2,7 +2,7 @@
<package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd">
<metadata>
<id>Pathoschild.Stardew.ModBuildConfig</id>
- <version>1.3</version>
+ <version>1.4</version>
<title>MSBuild config for Stardew Valley mods</title>
<authors>Pathoschild</authors>
<owners>Pathoschild</owners>
@@ -11,7 +11,7 @@
<projectUrl>https://github.com/Pathoschild/Stardew.ModBuildConfig</projectUrl>
<iconUrl>https://raw.githubusercontent.com/Pathoschild/Stardew.ModBuildConfig/1.3/assets/nuget-icon.png</iconUrl>
<description>Automates the build configuration for a crossplatform Stardew Valley mod that uses SMAPI.</description>
- <releaseNotes>Detect custom game install paths on Windows by checking the registry.</releaseNotes>
+ <releaseNotes>Fix game path detection on 32-bit Windows.</releaseNotes>
</metadata>
<files>
<file src="build/smapi.targets" target="build/Pathoschild.Stardew.ModBuildConfig.targets" />