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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-05-17 13:12:31 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-05-17 13:12:31 -0400 |
commit | 0b853ca18df1391d919999f4d30d7e26f7f9648f (patch) | |
tree | 8ff5afe719ed6cc4739c48cab2777bcdee0c9b4d /release-notes.md | |
parent | f9c708d863816fea6c666d13e964240f745d203c (diff) | |
download | SMAPI-0b853ca18df1391d919999f4d30d7e26f7f9648f.tar.gz SMAPI-0b853ca18df1391d919999f4d30d7e26f7f9648f.tar.bz2 SMAPI-0b853ca18df1391d919999f4d30d7e26f7f9648f.zip |
clarify release note
Diffstat (limited to 'release-notes.md')
-rw-r--r-- | release-notes.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/release-notes.md b/release-notes.md index 0177a388..540efb48 100644 --- a/release-notes.md +++ b/release-notes.md @@ -15,7 +15,7 @@ See [log](https://github.com/Pathoschild/SMAPI/compare/1.12...1.13). For players: * SMAPI now recovers better from mod draw errors and detects when the error is irrecoverable. -* SMAPI now recovers automatically from update errors if possible. +* SMAPI now recovers automatically from errors in the game loop when possible. * SMAPI now remembers if your game crashed and offers help next time you launch it. * Fixed installer finding redundant game paths on Linux. * Fixed save events not being raised after the first day on Linux/Mac. |