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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-05-27 01:01:45 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-05-27 01:01:45 -0400
commit55fa8198ffc140237e1041056f3a4d8f4e7469c8 (patch)
tree28b0089b9b94e1fc79e7f64f5a3ec673e9b6656f /release-notes.md
parente92dbc41df1548b72be4ca5c0a6c6fe17235d950 (diff)
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fix content API not matching XNB files with two dots (like 'a.b.xnb') if extension isn't specified
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@@ -31,6 +31,7 @@ For modders:
<small>_When loading a map from the mod folder, SMAPI will automatically use tilesheets relative to the map file if they exists. Otherwise it will default to tilesheets in the game content._</small>
* Added `Context.IsInDrawLoop` for specialised mods.
* Fixed `smapi-crash.txt` being copied from the default log even if a different path is specified with `--log-path`.
+* Fixed the content API not matching XNB filenames with two dots (like `a.b.xnb`) if you don't specify the `.xnb` extension.
## 1.13.1
See [log](https://github.com/Pathoschild/SMAPI/compare/1.13...1.13.1).