diff options
author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-05-27 01:01:45 -0400 |
---|---|---|
committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-05-27 01:01:45 -0400 |
commit | 55fa8198ffc140237e1041056f3a4d8f4e7469c8 (patch) | |
tree | 28b0089b9b94e1fc79e7f64f5a3ec673e9b6656f /release-notes.md | |
parent | e92dbc41df1548b72be4ca5c0a6c6fe17235d950 (diff) | |
download | SMAPI-55fa8198ffc140237e1041056f3a4d8f4e7469c8.tar.gz SMAPI-55fa8198ffc140237e1041056f3a4d8f4e7469c8.tar.bz2 SMAPI-55fa8198ffc140237e1041056f3a4d8f4e7469c8.zip |
fix content API not matching XNB files with two dots (like 'a.b.xnb') if extension isn't specified
Diffstat (limited to 'release-notes.md')
-rw-r--r-- | release-notes.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/release-notes.md b/release-notes.md index deab5cfe..622fcd49 100644 --- a/release-notes.md +++ b/release-notes.md @@ -31,6 +31,7 @@ For modders: <small>_When loading a map from the mod folder, SMAPI will automatically use tilesheets relative to the map file if they exists. Otherwise it will default to tilesheets in the game content._</small> * Added `Context.IsInDrawLoop` for specialised mods. * Fixed `smapi-crash.txt` being copied from the default log even if a different path is specified with `--log-path`. +* Fixed the content API not matching XNB filenames with two dots (like `a.b.xnb`) if you don't specify the `.xnb` extension. ## 1.13.1 See [log](https://github.com/Pathoschild/SMAPI/compare/1.13...1.13.1). |