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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-05-12 21:09:20 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-05-12 21:09:20 -0400 |
commit | 588b42742da93c3807eb3e4d6e6a75d7dda471be (patch) | |
tree | 45eccdffacbdad41a52e29dd783779e505e9e080 /release-notes.md | |
parent | e84028f22bf3fc81682ff6fb3a59293f23c030f4 (diff) | |
download | SMAPI-588b42742da93c3807eb3e4d6e6a75d7dda471be.tar.gz SMAPI-588b42742da93c3807eb3e4d6e6a75d7dda471be.tar.bz2 SMAPI-588b42742da93c3807eb3e4d6e6a75d7dda471be.zip |
fix error on Linux/Mac when a mod tries to load content immediately after save is loaded
Diffstat (limited to 'release-notes.md')
-rw-r--r-- | release-notes.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/release-notes.md b/release-notes.md index f48a5e9d..f334a82f 100644 --- a/release-notes.md +++ b/release-notes.md @@ -18,6 +18,7 @@ For players: * SMAPI now remembers if your game crashed and offers help next time you relaunch. * Fixed installer finding redundant game paths on Linux. * Fixed save events not being raised after the first day on Linux/Mac. +* Fixed error on Linux/Mac when a mod tries to load content immediately after the save is loaded. For mod developers: * Added log entries for basic context changes (e.g. loaded save) to simplify troubleshooting. More detailed logging can be enabled by setting `VerboseLogging: true` in `StardewModdingAPI.config.json`. |