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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-01-16 16:10:57 -0500
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-01-16 16:10:57 -0500
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# Release notes
+## 1.6
+See [log](https://github.com/Pathoschild/SMAPI/compare/1.5...1.6).
+
+For players:
+* Added console commands to open the game/data folders.
+* Updated list of incompatible mods.
+* Fixed `config.json` values being duplicated in some cases.
+* Fixed some Linux users not being able to launch SMAPI from Steam.
+* Fixed the installer not finding custom install paths on 32-bit Windows.
+* Fixed error when loading a mod which was released with a `.cache` folder for a different platform.
+* Fixed error when the console doesn't support colour.
+* Fixed error when a mod reads a custom JSON file from a directory that doesn't exist.
+
+For mod developers:
+* Added three events: `SaveEvents.BeforeSave`, `SaveEvents.AfterSave`, and `SaveEvents.AfterLoad`.
+* Deprecated three events:
+ * `TimeEvents.OnNewDay` is unreliable; use `TimeEvents.DayOfMonthChanged` or `SaveEvents` instead.
+ * `PlayerEvents.LoadedGame` is replaced by `SaveEvents.AfterLoad`.
+ * `PlayerEvents.FarmerChanged` serves no purpose.
+
+For SMAPI developers:
+ * Added support for specifying a lower bound in mod incompatibility data.
+ * Added support for custom incompatible-mod error text.
+ * Fixed issue where `TrainerMod` used older logic to detect the game path.
+
## 1.5
See [log](https://github.com/Pathoschild/SMAPI/compare/1.4...1.5).