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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-02-11 02:04:01 -0500
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-02-11 02:04:01 -0500
commit824ca7174a2b6a46d8a4ea50cac41c78e56dc48f (patch)
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parent46b7d7a4001e209d7201ed5cad38cad2f1ad2a7f (diff)
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delve into mod folders that only contain another folder (#208)
This fixes a common issue when users unpack mods into a nested folder (e.g. "SomeMod-1.0.0\SomeMod\manifest.json"), which previously wouldn't be recognised as a mod. SMAPI will not do this if the folder contains files or more than one folder, to prevent backup folders and the like from being loaded.
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@@ -6,6 +6,7 @@ See [log](https://github.com/Pathoschild/SMAPI/compare/1.8...1.9).
For players:
* Updated for Stardew Valley 1.2. Most mods are now rewritten for compatibility; some mods require an update from their authors.
* Simplified log filename.
+* Simple nested mod folders are now recognised by SMAPI (e.g. `ModName-1.0\ModName\manifest.json`).
* Fixed game's debug output being shown in the console for all users.
For mod developers: