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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-03-16 17:06:53 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-03-16 17:06:53 -0400 |
commit | abfa2022aad8478c369158e89a38eaae9bd81c96 (patch) | |
tree | 9f8b760320942b0aef0cb210cd2e8e38284869ba /release-notes.md | |
parent | 3d4c603bd387d462904d302377db63d7cd917916 (diff) | |
download | SMAPI-abfa2022aad8478c369158e89a38eaae9bd81c96.tar.gz SMAPI-abfa2022aad8478c369158e89a38eaae9bd81c96.tar.bz2 SMAPI-abfa2022aad8478c369158e89a38eaae9bd81c96.zip |
validate XNA 4.0+ is installed on Windows in SMAPI installer
Diffstat (limited to 'release-notes.md')
-rw-r--r-- | release-notes.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/release-notes.md b/release-notes.md index e8b6ccfd..9d133f30 100644 --- a/release-notes.md +++ b/release-notes.md @@ -19,6 +19,7 @@ For players: * SMAPI now detects incompatible mods and disables them before they cause problems. * SMAPI now allows mods nested into an otherwise empty parent folder (like `Mods\ModName-1.0\ModName\manifest.json`), since that's a common default behaviour when unpacking mods. * The installer now detects if you need to update .NET Framework before installing SMAPI. +* The installer now detects if you need to run the game at least once (to let it perform first-time setup) before installing SMAPI. * The console now has simpler error messages. * The console now has improved command handling & feedback. * The console no longer shows the game's debug output (unless you use a _SMAPI for developers_ build). |