summaryrefslogtreecommitdiff
path: root/release-notes.md
diff options
context:
space:
mode:
authorJesse Plamondon-Willard <github@jplamondonw.com>2017-03-16 17:06:53 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-03-16 17:06:53 -0400
commitabfa2022aad8478c369158e89a38eaae9bd81c96 (patch)
tree9f8b760320942b0aef0cb210cd2e8e38284869ba /release-notes.md
parent3d4c603bd387d462904d302377db63d7cd917916 (diff)
downloadSMAPI-abfa2022aad8478c369158e89a38eaae9bd81c96.tar.gz
SMAPI-abfa2022aad8478c369158e89a38eaae9bd81c96.tar.bz2
SMAPI-abfa2022aad8478c369158e89a38eaae9bd81c96.zip
validate XNA 4.0+ is installed on Windows in SMAPI installer
Diffstat (limited to 'release-notes.md')
-rw-r--r--release-notes.md1
1 files changed, 1 insertions, 0 deletions
diff --git a/release-notes.md b/release-notes.md
index e8b6ccfd..9d133f30 100644
--- a/release-notes.md
+++ b/release-notes.md
@@ -19,6 +19,7 @@ For players:
* SMAPI now detects incompatible mods and disables them before they cause problems.
* SMAPI now allows mods nested into an otherwise empty parent folder (like `Mods\ModName-1.0\ModName\manifest.json`), since that's a common default behaviour when unpacking mods.
* The installer now detects if you need to update .NET Framework before installing SMAPI.
+* The installer now detects if you need to run the game at least once (to let it perform first-time setup) before installing SMAPI.
* The console now has simpler error messages.
* The console now has improved command handling & feedback.
* The console no longer shows the game's debug output (unless you use a _SMAPI for developers_ build).