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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-05-21 18:22:21 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-05-21 18:22:21 -0400 |
commit | ec19c85d66a10bbd41c7fabfd9ea858fe659e747 (patch) | |
tree | 3424a2626fdf36a8fb829d65966ef2b7d222e842 /release-notes.md | |
parent | bf3ed26a8b6480a12c7e62f483234d8c616fae28 (diff) | |
download | SMAPI-ec19c85d66a10bbd41c7fabfd9ea858fe659e747.tar.gz SMAPI-ec19c85d66a10bbd41c7fabfd9ea858fe659e747.tar.bz2 SMAPI-ec19c85d66a10bbd41c7fabfd9ea858fe659e747.zip |
reimplement event deprecation warnings to fix "unknown mod" warnings
Diffstat (limited to 'release-notes.md')
-rw-r--r-- | release-notes.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/release-notes.md b/release-notes.md index 679699a3..b9aabbf5 100644 --- a/release-notes.md +++ b/release-notes.md @@ -17,6 +17,7 @@ For players: * SMAPI now shows a friendly error when it can't detect the game. * SMAPI now shows a friendly error when you have Stardew Valley 1.11 or earlier (which aren't compatible). * SMAPI now shows a friendly error if a mod dependency is missing (if it's listed in the mod's manifest). +* Fixed "unknown mod" deprecation warnings by improving how SMAPI detects the mod using the event. For modders: * You can now list mod dependencies in the `manifest.json`. SMAPI will make sure your dependencies are loaded before your mod, and will show a friendly error if a dependency is missing. |