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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2018-12-29 20:09:33 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2018-12-29 20:09:33 -0500 |
commit | f046091fe637963fd6a8cc8c1324daf81b64899f (patch) | |
tree | adeffec4a5d31503548ef5dead7d67b3bff9e694 /src/SMAPI.Installer/InteractiveInstaller.cs | |
parent | 82beefd8531467de318c1881afd15a258d489f37 (diff) | |
parent | ca18a2867b457fd6bfda71d9828884032ecadfb8 (diff) | |
download | SMAPI-f046091fe637963fd6a8cc8c1324daf81b64899f.tar.gz SMAPI-f046091fe637963fd6a8cc8c1324daf81b64899f.tar.bz2 SMAPI-f046091fe637963fd6a8cc8c1324daf81b64899f.zip |
Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI.Installer/InteractiveInstaller.cs')
-rw-r--r-- | src/SMAPI.Installer/InteractiveInstaller.cs | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/src/SMAPI.Installer/InteractiveInstaller.cs b/src/SMAPI.Installer/InteractiveInstaller.cs index d5866c74..7148b1d9 100644 --- a/src/SMAPI.Installer/InteractiveInstaller.cs +++ b/src/SMAPI.Installer/InteractiveInstaller.cs @@ -1,6 +1,5 @@ using System; using System.Collections.Generic; -using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; @@ -13,6 +12,9 @@ using StardewModdingAPI.Internal.ConsoleWriting; using StardewModdingAPI.Toolkit; using StardewModdingAPI.Toolkit.Framework.ModScanning; using StardewModdingAPI.Toolkit.Utilities; +#if !SMAPI_FOR_WINDOWS +using System.Diagnostics; +#endif namespace StardewModdingApi.Installer { @@ -20,7 +22,7 @@ namespace StardewModdingApi.Installer internal class InteractiveInstaller { /********* - ** Properties + ** Fields *********/ /// <summary>The absolute path to the directory containing the files to copy into the game folder.</summary> private readonly string BundlePath; @@ -461,6 +463,8 @@ namespace StardewModdingApi.Installer // mark file executable // (MSBuild doesn't keep permission flags for files zipped in a build task.) + // (Note: exclude from Windows build because antivirus apps can flag the process start code as suspicious.) +#if !SMAPI_FOR_WINDOWS new Process { StartInfo = new ProcessStartInfo @@ -470,6 +474,7 @@ namespace StardewModdingApi.Installer CreateNoWindow = true } }.Start(); +#endif } // create mods directory (if needed) |