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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-05-02 21:51:06 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-05-02 21:51:06 -0400 |
commit | ff55901025365a342e0794df86f6122603e614c8 (patch) | |
tree | ce8d6cb49f12590f404fb4cb0c30a3b03c4451bb /src/SMAPI.Installer/InteractiveInstaller.cs | |
parent | 8425f53b7d6a840051b0f34c29f266ab3b5e7529 (diff) | |
download | SMAPI-ff55901025365a342e0794df86f6122603e614c8.tar.gz SMAPI-ff55901025365a342e0794df86f6122603e614c8.tar.bz2 SMAPI-ff55901025365a342e0794df86f6122603e614c8.zip |
compile separate Linux/Mac installer to avoid WMI reference errors (#485)
Diffstat (limited to 'src/SMAPI.Installer/InteractiveInstaller.cs')
-rw-r--r-- | src/SMAPI.Installer/InteractiveInstaller.cs | 12 |
1 files changed, 10 insertions, 2 deletions
diff --git a/src/SMAPI.Installer/InteractiveInstaller.cs b/src/SMAPI.Installer/InteractiveInstaller.cs index c0bc8f2c..3ce71673 100644 --- a/src/SMAPI.Installer/InteractiveInstaller.cs +++ b/src/SMAPI.Installer/InteractiveInstaller.cs @@ -17,6 +17,9 @@ namespace StardewModdingApi.Installer /********* ** Properties *********/ + /// <summary>The name of the installer file in the package.</summary> + private readonly string InstallerFileName = "install.exe"; + /// <summary>The <see cref="Environment.OSVersion"/> value that represents Windows 7.</summary> private readonly Version Windows7Version = new Version(6, 1); @@ -82,7 +85,7 @@ namespace StardewModdingApi.Installer yield return GetInstallPath("Newtonsoft.Json.dll"); yield return GetInstallPath("StardewModdingAPI.exe"); yield return GetInstallPath("StardewModdingAPI.config.json"); - yield return GetInstallPath("StardewModdingAPI.data.json"); + yield return GetInstallPath("StardewModdingAPI.metadata.json"); yield return GetInstallPath("StardewModdingAPI.Internal.dll"); yield return GetInstallPath("System.ValueTuple.dll"); yield return GetInstallPath("steam_appid.txt"); @@ -180,7 +183,9 @@ namespace StardewModdingApi.Installer } // get folders - DirectoryInfo packageDir = new DirectoryInfo(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "internal", platform.IsMono() ? "Mono" : "Windows")); + DirectoryInfo packageDir = platform.IsMono() + ? new DirectoryInfo(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location)) // installer runs from internal folder on Mono + : new DirectoryInfo(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "internal", "Windows")); DirectoryInfo modsDir = new DirectoryInfo(Path.Combine(installDir.FullName, "Mods")); var paths = new { @@ -300,6 +305,9 @@ namespace StardewModdingApi.Installer this.PrintDebug("Adding SMAPI files..."); foreach (FileInfo sourceFile in packageDir.EnumerateFiles().Where(this.ShouldCopyFile)) { + if (sourceFile.Name == this.InstallerFileName) + continue; + string targetPath = Path.Combine(installDir.FullName, sourceFile.Name); this.InteractivelyDelete(targetPath); sourceFile.CopyTo(targetPath); |