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| author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-03-22 23:00:18 -0400 |
|---|---|---|
| committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-03-22 23:00:18 -0400 |
| commit | b07d2340a9a6da22ee0fd95f2c6ccca3939cb7ab (patch) | |
| tree | c61a7108ff66071b9b6feb5446c6bd3e14ba8182 /src/SMAPI.Installer/assets/install on Linux.sh | |
| parent | d3fbdf484a4d90365a55fb5058d75a8623f17d0f (diff) | |
| download | SMAPI-b07d2340a9a6da22ee0fd95f2c6ccca3939cb7ab.tar.gz SMAPI-b07d2340a9a6da22ee0fd95f2c6ccca3939cb7ab.tar.bz2 SMAPI-b07d2340a9a6da22ee0fd95f2c6ccca3939cb7ab.zip | |
encapsulate & cache asset operation groups (#766)
This is needed for the upcoming Stardew Valley 1.6 to avoid duplicate checks between DoesAssetExist and Load calls, and to make sure the answer doesn't change between them.
Diffstat (limited to 'src/SMAPI.Installer/assets/install on Linux.sh')
0 files changed, 0 insertions, 0 deletions
