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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-07-30 00:54:15 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-07-30 00:54:15 -0400
commit948c800a98f00b1bdcfd05ee6228e3423f9eb465 (patch)
treeb958b3cdb4428fa8788a5698a207a45912923de7 /src/SMAPI.Internal.Patching
parent4074f697d73f5cac6699836550b144fd0c4e2803 (diff)
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migrate to the new Harmony patch pattern used in my mods
That improves validation and error-handling.
Diffstat (limited to 'src/SMAPI.Internal.Patching')
-rw-r--r--src/SMAPI.Internal.Patching/BasePatcher.cs54
-rw-r--r--src/SMAPI.Internal.Patching/HarmonyPatcher.cs36
-rw-r--r--src/SMAPI.Internal.Patching/IPatcher.cs16
-rw-r--r--src/SMAPI.Internal.Patching/PatchHelper.cs77
-rw-r--r--src/SMAPI.Internal.Patching/SMAPI.Internal.Patching.projitems17
-rw-r--r--src/SMAPI.Internal.Patching/SMAPI.Internal.Patching.shproj13
6 files changed, 213 insertions, 0 deletions
diff --git a/src/SMAPI.Internal.Patching/BasePatcher.cs b/src/SMAPI.Internal.Patching/BasePatcher.cs
new file mode 100644
index 00000000..87155d7f
--- /dev/null
+++ b/src/SMAPI.Internal.Patching/BasePatcher.cs
@@ -0,0 +1,54 @@
+using System;
+using System.Reflection;
+using HarmonyLib;
+
+namespace StardewModdingAPI.Internal.Patching
+{
+ /// <summary>Provides base implementation logic for <see cref="IPatcher"/> instances.</summary>
+ internal abstract class BasePatcher : IPatcher
+ {
+ /*********
+ ** Public methods
+ *********/
+ /// <inheritdoc />
+ public abstract void Apply(Harmony harmony, IMonitor monitor);
+
+
+ /*********
+ ** Protected methods
+ *********/
+ /// <summary>Get a method and assert that it was found.</summary>
+ /// <typeparam name="TTarget">The type containing the method.</typeparam>
+ /// <param name="parameters">The method parameter types, or <c>null</c> if it's not overloaded.</param>
+ protected ConstructorInfo RequireConstructor<TTarget>(params Type[] parameters)
+ {
+ return PatchHelper.RequireConstructor<TTarget>(parameters);
+ }
+
+ /// <summary>Get a method and assert that it was found.</summary>
+ /// <typeparam name="TTarget">The type containing the method.</typeparam>
+ /// <param name="name">The method name.</param>
+ /// <param name="parameters">The method parameter types, or <c>null</c> if it's not overloaded.</param>
+ /// <param name="generics">The method generic types, or <c>null</c> if it's not generic.</param>
+ protected MethodInfo RequireMethod<TTarget>(string name, Type[] parameters = null, Type[] generics = null)
+ {
+ return PatchHelper.RequireMethod<TTarget>(name, parameters, generics);
+ }
+
+ /// <summary>Get a Harmony patch method on the current patcher instance.</summary>
+ /// <param name="name">The method name.</param>
+ /// <param name="priority">The patch priority to apply, usually specified using Harmony's <see cref="Priority"/> enum, or <c>null</c> to keep the default value.</param>
+ protected HarmonyMethod GetHarmonyMethod(string name, int? priority = null)
+ {
+ var method = new HarmonyMethod(
+ AccessTools.Method(this.GetType(), name)
+ ?? throw new InvalidOperationException($"Can't find patcher method {PatchHelper.GetMethodString(this.GetType(), name)}.")
+ );
+
+ if (priority.HasValue)
+ method.priority = priority.Value;
+
+ return method;
+ }
+ }
+}
diff --git a/src/SMAPI.Internal.Patching/HarmonyPatcher.cs b/src/SMAPI.Internal.Patching/HarmonyPatcher.cs
new file mode 100644
index 00000000..c07e3b41
--- /dev/null
+++ b/src/SMAPI.Internal.Patching/HarmonyPatcher.cs
@@ -0,0 +1,36 @@
+using System;
+using HarmonyLib;
+
+namespace StardewModdingAPI.Internal.Patching
+{
+ /// <summary>Simplifies applying <see cref="IPatcher"/> instances to the game.</summary>
+ internal static class HarmonyPatcher
+ {
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Apply the given Harmony patchers.</summary>
+ /// <param name="id">The mod ID applying the patchers.</param>
+ /// <param name="monitor">The monitor with which to log any errors.</param>
+ /// <param name="patchers">The patchers to apply.</param>
+ public static Harmony Apply(string id, IMonitor monitor, params IPatcher[] patchers)
+ {
+ Harmony harmony = new Harmony(id);
+
+ foreach (IPatcher patcher in patchers)
+ {
+ try
+ {
+ patcher.Apply(harmony, monitor);
+ }
+ catch (Exception ex)
+ {
+ monitor.Log($"Couldn't apply runtime patch '{patcher.GetType().Name}' to the game. Some SMAPI features may not work correctly. See log file for details.", LogLevel.Error);
+ monitor.Log($"Technical details:\n{ex.GetLogSummary()}");
+ }
+ }
+
+ return harmony;
+ }
+ }
+}
diff --git a/src/SMAPI.Internal.Patching/IPatcher.cs b/src/SMAPI.Internal.Patching/IPatcher.cs
new file mode 100644
index 00000000..a732d64f
--- /dev/null
+++ b/src/SMAPI.Internal.Patching/IPatcher.cs
@@ -0,0 +1,16 @@
+using HarmonyLib;
+
+namespace StardewModdingAPI.Internal.Patching
+{
+ /// <summary>A set of Harmony patches to apply.</summary>
+ internal interface IPatcher
+ {
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Apply the Harmony patches for this instance.</summary>
+ /// <param name="harmony">The Harmony instance.</param>
+ /// <param name="monitor">The monitor with which to log any errors.</param>
+ public void Apply(Harmony harmony, IMonitor monitor);
+ }
+}
diff --git a/src/SMAPI.Internal.Patching/PatchHelper.cs b/src/SMAPI.Internal.Patching/PatchHelper.cs
new file mode 100644
index 00000000..c9758616
--- /dev/null
+++ b/src/SMAPI.Internal.Patching/PatchHelper.cs
@@ -0,0 +1,77 @@
+using System;
+using System.Linq;
+using System.Reflection;
+using System.Text;
+using HarmonyLib;
+
+namespace StardewModdingAPI.Internal.Patching
+{
+ /// <summary>Provides utility methods for patching game code with Harmony.</summary>
+ internal static class PatchHelper
+ {
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Get a constructor and assert that it was found.</summary>
+ /// <typeparam name="TTarget">The type containing the method.</typeparam>
+ /// <param name="parameters">The method parameter types, or <c>null</c> if it's not overloaded.</param>
+ /// <exception cref="InvalidOperationException">The type has no matching constructor.</exception>
+ public static ConstructorInfo RequireConstructor<TTarget>(Type[] parameters = null)
+ {
+ return
+ AccessTools.Constructor(typeof(TTarget), parameters)
+ ?? throw new InvalidOperationException($"Can't find constructor {PatchHelper.GetMethodString(typeof(TTarget), null, parameters)} to patch.");
+ }
+
+ /// <summary>Get a method and assert that it was found.</summary>
+ /// <typeparam name="TTarget">The type containing the method.</typeparam>
+ /// <param name="name">The method name.</param>
+ /// <param name="parameters">The method parameter types, or <c>null</c> if it's not overloaded.</param>
+ /// <param name="generics">The method generic types, or <c>null</c> if it's not generic.</param>
+ /// <exception cref="InvalidOperationException">The type has no matching method.</exception>
+ public static MethodInfo RequireMethod<TTarget>(string name, Type[] parameters = null, Type[] generics = null)
+ {
+ return
+ AccessTools.Method(typeof(TTarget), name, parameters, generics)
+ ?? throw new InvalidOperationException($"Can't find method {PatchHelper.GetMethodString(typeof(TTarget), name, parameters, generics)} to patch.");
+ }
+
+ /// <summary>Get a human-readable representation of a method target.</summary>
+ /// <param name="type">The type containing the method.</param>
+ /// <param name="name">The method name, or <c>null</c> for a constructor.</param>
+ /// <param name="parameters">The method parameter types, or <c>null</c> if it's not overloaded.</param>
+ /// <param name="generics">The method generic types, or <c>null</c> if it's not generic.</param>
+ public static string GetMethodString(Type type, string name, Type[] parameters = null, Type[] generics = null)
+ {
+ StringBuilder str = new();
+
+ // type
+ str.Append(type.FullName);
+
+ // method name (if not constructor)
+ if (name != null)
+ {
+ str.Append('.');
+ str.Append(name);
+ }
+
+ // generics
+ if (generics?.Any() == true)
+ {
+ str.Append('<');
+ str.Append(string.Join(", ", generics.Select(p => p.FullName)));
+ str.Append('>');
+ }
+
+ // parameters
+ if (parameters?.Any() == true)
+ {
+ str.Append('(');
+ str.Append(string.Join(", ", parameters.Select(p => p.FullName)));
+ str.Append(')');
+ }
+
+ return str.ToString();
+ }
+ }
+}
diff --git a/src/SMAPI.Internal.Patching/SMAPI.Internal.Patching.projitems b/src/SMAPI.Internal.Patching/SMAPI.Internal.Patching.projitems
new file mode 100644
index 00000000..4fa2a062
--- /dev/null
+++ b/src/SMAPI.Internal.Patching/SMAPI.Internal.Patching.projitems
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup>
+ <MSBuildAllProjects Condition="'$(MSBuildVersion)' == '' Or '$(MSBuildVersion)' &lt; '16.0'">$(MSBuildAllProjects);$(MSBuildThisFileFullPath)</MSBuildAllProjects>
+ <HasSharedItems>true</HasSharedItems>
+ <SharedGUID>6c16e948-3e5c-47a7-bf4b-07a7469a87a5</SharedGUID>
+ </PropertyGroup>
+ <PropertyGroup Label="Configuration">
+ <Import_RootNamespace>SMAPI.Internal.Patching</Import_RootNamespace>
+ </PropertyGroup>
+ <ItemGroup>
+ <Compile Include="$(MSBuildThisFileDirectory)BasePatcher.cs" />
+ <Compile Include="$(MSBuildThisFileDirectory)HarmonyPatcher.cs" />
+ <Compile Include="$(MSBuildThisFileDirectory)IPatcher.cs" />
+ <Compile Include="$(MSBuildThisFileDirectory)PatchHelper.cs" />
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/src/SMAPI.Internal.Patching/SMAPI.Internal.Patching.shproj b/src/SMAPI.Internal.Patching/SMAPI.Internal.Patching.shproj
new file mode 100644
index 00000000..1a102c82
--- /dev/null
+++ b/src/SMAPI.Internal.Patching/SMAPI.Internal.Patching.shproj
@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>6c16e948-3e5c-47a7-bf4b-07a7469a87a5</ProjectGuid>
+ <MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
+ </PropertyGroup>
+ <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
+ <Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\CodeSharing\Microsoft.CodeSharing.Common.Default.props" />
+ <Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\CodeSharing\Microsoft.CodeSharing.Common.props" />
+ <PropertyGroup />
+ <Import Project="SMAPI.Internal.Patching.projitems" Label="Shared" />
+ <Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\CodeSharing\Microsoft.CodeSharing.CSharp.targets" />
+</Project>