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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-04-14 19:51:50 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-04-14 19:51:50 -0400 |
commit | 6d8cf614a24ab69baffa89c351b9a22776741442 (patch) | |
tree | 6e07d08270b478d4f7596d5cea9a525621fdab7b /src/SMAPI.ModBuildConfig.Analyzer | |
parent | c2cb76b79919261c4d7eab107c5cb77ec6c6a81c (diff) | |
download | SMAPI-6d8cf614a24ab69baffa89c351b9a22776741442.tar.gz SMAPI-6d8cf614a24ab69baffa89c351b9a22776741442.tar.bz2 SMAPI-6d8cf614a24ab69baffa89c351b9a22776741442.zip |
don't warn for NetList conversion to implemented interface (#471)
Diffstat (limited to 'src/SMAPI.ModBuildConfig.Analyzer')
3 files changed, 40 insertions, 4 deletions
diff --git a/src/SMAPI.ModBuildConfig.Analyzer/AnalyzerUtilities.cs b/src/SMAPI.ModBuildConfig.Analyzer/AnalyzerUtilities.cs index 77e7812f..e0c0cd63 100644 --- a/src/SMAPI.ModBuildConfig.Analyzer/AnalyzerUtilities.cs +++ b/src/SMAPI.ModBuildConfig.Analyzer/AnalyzerUtilities.cs @@ -1,3 +1,4 @@ +using System.Collections.Generic; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CSharp.Syntax; @@ -42,5 +43,16 @@ namespace StardewModdingAPI.ModBuildConfig.Analyzer memberName = null; return false; } + + /// <summary>Get the class types in a type's inheritance chain, including itself.</summary> + /// <param name="type">The initial type.</param> + public static IEnumerable<ITypeSymbol> GetConcreteTypes(ITypeSymbol type) + { + while (type != null) + { + yield return type; + type = type.BaseType; + } + } } } diff --git a/src/SMAPI.ModBuildConfig.Analyzer/NetFieldAnalyzer.cs b/src/SMAPI.ModBuildConfig.Analyzer/NetFieldAnalyzer.cs index 895eebf0..7c8b804e 100644 --- a/src/SMAPI.ModBuildConfig.Analyzer/NetFieldAnalyzer.cs +++ b/src/SMAPI.ModBuildConfig.Analyzer/NetFieldAnalyzer.cs @@ -1,6 +1,8 @@ using System; +using System.Collections; using System.Collections.Generic; using System.Collections.Immutable; +using System.Linq; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CSharp; using Microsoft.CodeAnalysis.Diagnostics; @@ -17,6 +19,9 @@ namespace StardewModdingAPI.ModBuildConfig.Analyzer /// <summary>The namespace for Stardew Valley's <c>Netcode</c> types.</summary> private const string NetcodeNamespace = "Netcode"; + /// <summary>The full name for Stardew Valley's <c>Netcode.NetList</c> type.</summary> + private readonly string NetListTypeFullName = "Netcode.NetList"; + /// <summary>Maps net fields to their equivalent non-net properties where available.</summary> private readonly IDictionary<string, string> NetFieldWrapperProperties = new Dictionary<string, string> { @@ -190,10 +195,9 @@ namespace StardewModdingAPI.ModBuildConfig.Analyzer return; if (!this.IsNetType(memberType.Type)) return; - bool isConverted = !this.IsNetType(memberType.ConvertedType); // warn: use property wrapper if available - for (ITypeSymbol type = declaringType; type != null; type = type.BaseType) + foreach (ITypeSymbol type in AnalyzerUtilities.GetConcreteTypes(declaringType)) { if (this.NetFieldWrapperProperties.TryGetValue($"{type}::{memberName}", out string suggestedPropertyName)) { @@ -203,7 +207,7 @@ namespace StardewModdingAPI.ModBuildConfig.Analyzer } // warn: implicit conversion - if (isConverted) + if (this.IsInvalidConversion(memberType)) context.ReportDiagnostic(Diagnostic.Create(this.Rules["AvoidImplicitNetFieldCast"], context.Node.GetLocation(), context.Node, memberType.Type.Name, memberType.ConvertedType)); } catch (Exception ex) @@ -212,6 +216,26 @@ namespace StardewModdingAPI.ModBuildConfig.Analyzer } } + /// <summary>Get whether a net field was converted in an error-prone way.</summary> + /// <param name="typeInfo">The member access type info.</param> + private bool IsInvalidConversion(TypeInfo typeInfo) + { + // no conversion + if (!this.IsNetType(typeInfo.Type) || this.IsNetType(typeInfo.ConvertedType)) + return false; + + // list conversion to an implemented interface is OK + if (AnalyzerUtilities.GetConcreteTypes(typeInfo.Type).Any(p => p.ToString().StartsWith(this.NetListTypeFullName))) // StartsWith to ignore generics + { + string toType = typeInfo.ConvertedType.ToString(); + if (toType.StartsWith(typeof(IEnumerable<>).Namespace) || toType == typeof(IEnumerable).FullName) + return false; + } + + // avoid any other conversions + return true; + } + /// <summary>Get whether a type symbol references a <c>Netcode</c> type.</summary> /// <param name="typeSymbol">The type symbol.</param> private bool IsNetType(ITypeSymbol typeSymbol) diff --git a/src/SMAPI.ModBuildConfig.Analyzer/ObsoleteFieldAnalyzer.cs b/src/SMAPI.ModBuildConfig.Analyzer/ObsoleteFieldAnalyzer.cs index dc21e505..943d0350 100644 --- a/src/SMAPI.ModBuildConfig.Analyzer/ObsoleteFieldAnalyzer.cs +++ b/src/SMAPI.ModBuildConfig.Analyzer/ObsoleteFieldAnalyzer.cs @@ -79,7 +79,7 @@ namespace StardewModdingAPI.ModBuildConfig.Analyzer return; // suggest replacement - for (ITypeSymbol type = declaringType; type != null; type = type.BaseType) + foreach (ITypeSymbol type in AnalyzerUtilities.GetConcreteTypes(declaringType)) { if (this.ReplacedFields.TryGetValue($"{type}::{memberName}", out string replacement)) { |