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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-05-01 18:16:09 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-05-01 18:16:09 -0400 |
commit | c8ad50dad1d706a1901798f9396f6becfea36c0e (patch) | |
tree | 28bd818a5db39ec5ece1bd141a28de955950463b /src/SMAPI.ModBuildConfig/DeployModTask.cs | |
parent | 451b70953ff4c0b1b27ae0de203ad99379b45b2a (diff) | |
parent | f78093bdb58d477b400cde3f19b70ffd6ddf833d (diff) | |
download | SMAPI-c8ad50dad1d706a1901798f9396f6becfea36c0e.tar.gz SMAPI-c8ad50dad1d706a1901798f9396f6becfea36c0e.tar.bz2 SMAPI-c8ad50dad1d706a1901798f9396f6becfea36c0e.zip |
Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI.ModBuildConfig/DeployModTask.cs')
-rw-r--r-- | src/SMAPI.ModBuildConfig/DeployModTask.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/SMAPI.ModBuildConfig/DeployModTask.cs b/src/SMAPI.ModBuildConfig/DeployModTask.cs index 140933bd..c7026ee1 100644 --- a/src/SMAPI.ModBuildConfig/DeployModTask.cs +++ b/src/SMAPI.ModBuildConfig/DeployModTask.cs @@ -88,7 +88,7 @@ namespace StardewModdingAPI.ModBuildConfig Regex[] ignoreFilePatterns = this.GetCustomIgnorePatterns().ToArray(); // get mod info - ModFileManager package = new ModFileManager(this.ProjectDir, this.TargetDir, ignoreFilePaths, ignoreFilePatterns, bundleAssemblyTypes, this.ModDllName, validateRequiredModFiles: this.EnableModDeploy || this.EnableModZip); + ModFileManager package = new(this.ProjectDir, this.TargetDir, ignoreFilePaths, ignoreFilePatterns, bundleAssemblyTypes, this.ModDllName, validateRequiredModFiles: this.EnableModDeploy || this.EnableModZip); // deploy mod files if (this.EnableModDeploy) @@ -246,7 +246,7 @@ namespace StardewModdingAPI.ModBuildConfig // create zip file Directory.CreateDirectory(Path.GetDirectoryName(zipPath)!); using Stream zipStream = new FileStream(zipPath, FileMode.Create, FileAccess.Write); - using ZipArchive archive = new ZipArchive(zipStream, ZipArchiveMode.Create); + using ZipArchive archive = new(zipStream, ZipArchiveMode.Create); foreach (var fileEntry in files) { |