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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-07-05 19:34:39 -0400 |
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committer | GitHub <noreply@github.com> | 2020-07-05 19:34:39 -0400 |
commit | f1e8e1eb8c1b8966d2b5fd894135bab40bb5b4cc (patch) | |
tree | 9e203b6643fe528d22d952279dc2624a6194bff4 /src/SMAPI.ModBuildConfig/build/smapi.targets | |
parent | 623684a3adbde69a31bb5997cbb8c1a6f8b64ec9 (diff) | |
parent | 02a9084301fbd2c60c221a32892bc80c85880998 (diff) | |
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Merge pull request #727 from Jonqora/develop
Update smapi.targets so 0Harmony, MonoGame refs appear when intended
Diffstat (limited to 'src/SMAPI.ModBuildConfig/build/smapi.targets')
-rw-r--r-- | src/SMAPI.ModBuildConfig/build/smapi.targets | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/SMAPI.ModBuildConfig/build/smapi.targets b/src/SMAPI.ModBuildConfig/build/smapi.targets index bfee3b33..c0b9e0f9 100644 --- a/src/SMAPI.ModBuildConfig/build/smapi.targets +++ b/src/SMAPI.ModBuildConfig/build/smapi.targets @@ -20,12 +20,12 @@ <ModZipPath Condition="'$(ModZipPath)' == ''">$(TargetDir)</ModZipPath> <EnableModDeploy Condition="'$(EnableModDeploy)' == ''">true</EnableModDeploy> <EnableModZip Condition="'$(EnableModZip)' == ''">true</EnableModZip> - <EnableHarmony Condition="'$(EnableModZip)' == ''">false</EnableHarmony> + <EnableHarmony Condition="'$(EnableHarmony)' == ''">false</EnableHarmony> <EnableGameDebugging Condition="$(EnableGameDebugging) == ''">true</EnableGameDebugging> <CopyModReferencesToBuildOutput Condition="'$(CopyModReferencesToBuildOutput)' == '' OR ('$(CopyModReferencesToBuildOutput)' != 'true' AND '$(CopyModReferencesToBuildOutput)' != 'false')">false</CopyModReferencesToBuildOutput> </PropertyGroup> - <PropertyGroup Condition="$(OS) == 'Windows_NT' AND $(EnableGameDebugging) == 'true'"> + <PropertyGroup Condition="'$(OS)' == 'Windows_NT' AND $(EnableGameDebugging) == 'true'"> <!-- enable game debugging --> <StartAction>Program</StartAction> <StartProgram>$(GamePath)\StardewModdingAPI.exe</StartProgram> @@ -47,7 +47,7 @@ </ItemGroup> <!-- Windows --> - <ItemGroup Condition="$(OS) == 'Windows_NT'"> + <ItemGroup Condition="'$(OS)' == 'Windows_NT'"> <Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" Private="$(CopyModReferencesToBuildOutput)" /> <Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" Private="$(CopyModReferencesToBuildOutput)" /> <Reference Include="Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" Private="$(CopyModReferencesToBuildOutput)" /> @@ -56,7 +56,7 @@ </ItemGroup> <!-- Linux/Mac --> - <ItemGroup Condition="$(OS) != 'Windows_NT'"> + <ItemGroup Condition="'$(OS)' != 'Windows_NT'"> <Reference Include="MonoGame.Framework" HintPath="$(GamePath)\MonoGame.Framework.dll" Private="$(CopyModReferencesToBuildOutput)" /> </ItemGroup> |