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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-07-13 19:25:23 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-07-13 19:25:23 -0400 |
commit | a03a94f6f273ca71dd0a8d38bbff4714cda8d309 (patch) | |
tree | aab6742c629e555ccbe4b3e4ef541d13ad2119c4 /src/SMAPI.ModBuildConfig/build | |
parent | 3633fa4b0946574bdc3387dd073459ac878b5e7f (diff) | |
download | SMAPI-a03a94f6f273ca71dd0a8d38bbff4714cda8d309.tar.gz SMAPI-a03a94f6f273ca71dd0a8d38bbff4714cda8d309.tar.bz2 SMAPI-a03a94f6f273ca71dd0a8d38bbff4714cda8d309.zip |
fixed some game paths not detected by NuGet package
Diffstat (limited to 'src/SMAPI.ModBuildConfig/build')
-rw-r--r-- | src/SMAPI.ModBuildConfig/build/smapi.targets | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/SMAPI.ModBuildConfig/build/smapi.targets b/src/SMAPI.ModBuildConfig/build/smapi.targets index 8ca178cc..d1c8a4eb 100644 --- a/src/SMAPI.ModBuildConfig/build/smapi.targets +++ b/src/SMAPI.ModBuildConfig/build/smapi.targets @@ -31,6 +31,7 @@ <PropertyGroup> <!-- Linux --> <GamePath Condition="!Exists('$(GamePath)')">$(HOME)/GOG Games/Stardew Valley/game</GamePath> + <GamePath Condition="!Exists('$(GamePath)')">$(HOME)/.steam/steam/steamapps/common/Stardew Valley</GamePath> <GamePath Condition="!Exists('$(GamePath)')">$(HOME)/.local/share/Steam/steamapps/common/Stardew Valley</GamePath> <!-- Mac (may be 'Unix' or 'OSX') --> @@ -40,11 +41,18 @@ </When> <When Condition="$(OS) == 'Windows_NT'"> <PropertyGroup> + <!-- default paths --> <GamePath Condition="!Exists('$(GamePath)')">C:\Program Files (x86)\GalaxyClient\Games\Stardew Valley</GamePath> <GamePath Condition="!Exists('$(GamePath)')">C:\Program Files (x86)\GOG Galaxy\Games\Stardew Valley</GamePath> <GamePath Condition="!Exists('$(GamePath)')">C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley</GamePath> + + <!-- registry paths --> <GamePath Condition="!Exists('$(GamePath)')">$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\SOFTWARE\GOG.com\Games\1453375253', 'PATH', null, RegistryView.Registry32))</GamePath> <GamePath Condition="!Exists('$(GamePath)')">$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Steam App 413150', 'InstallLocation', null, RegistryView.Registry64, RegistryView.Registry32))</GamePath> + + <!-- derive from Steam library path --> + <_SteamLibraryPath>$([MSBuild]::GetRegistryValueFromView('HKEY_CURRENT_USER\SOFTWARE\Valve\Steam', 'SteamPath', null, RegistryView.Registry32))</_SteamLibraryPath> + <GamePath Condition="!Exists('$(GamePath)') AND '$(_SteamLibraryPath)' != ''">$(_SteamLibraryPath)\steamapps\common\Stardew Valley</GamePath> </PropertyGroup> </When> </Choose> |