summaryrefslogtreecommitdiff
path: root/src/SMAPI.ModBuildConfig/build
diff options
context:
space:
mode:
authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-07-08 20:59:55 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-09-14 18:47:40 -0400
commitc6d4381142ef4e871a7b203c4c940a792bcd1a1e (patch)
tree0f7e32d210c32295e7992c07986e6a75798c9b1f /src/SMAPI.ModBuildConfig/build
parentc9778b567e3fe47a790bcf1d473a7092052a1ba3 (diff)
downloadSMAPI-c6d4381142ef4e871a7b203c4c940a792bcd1a1e.tar.gz
SMAPI-c6d4381142ef4e871a7b203c4c940a792bcd1a1e.tar.bz2
SMAPI-c6d4381142ef4e871a7b203c4c940a792bcd1a1e.zip
update for SDV 1.4 build change on Linux/Mac (#638)
Diffstat (limited to 'src/SMAPI.ModBuildConfig/build')
-rw-r--r--src/SMAPI.ModBuildConfig/build/smapi.targets12
1 files changed, 4 insertions, 8 deletions
diff --git a/src/SMAPI.ModBuildConfig/build/smapi.targets b/src/SMAPI.ModBuildConfig/build/smapi.targets
index 5eeea91e..78d3a3d4 100644
--- a/src/SMAPI.ModBuildConfig/build/smapi.targets
+++ b/src/SMAPI.ModBuildConfig/build/smapi.targets
@@ -46,6 +46,10 @@
<HintPath>$(GamePath)\$(GameExecutableName).exe</HintPath>
<Private>$(CopyModReferencesToBuildOutput)</Private>
</Reference>
+ <Reference Include="StardewValley.GameData">
+ <HintPath>$(GamePath)\StardewValley.GameData.dll</HintPath>
+ <Private>$(CopyModReferencesToBuildOutput)</Private>
+ </Reference>
<Reference Include="StardewModdingAPI">
<HintPath>$(GamePath)\StardewModdingAPI.exe</HintPath>
<Private>$(CopyModReferencesToBuildOutput)</Private>
@@ -82,10 +86,6 @@
<HintPath>$(GamePath)\Netcode.dll</HintPath>
<Private>$(CopyModReferencesToBuildOutput)</Private>
</Reference>
- <Reference Include="StardewValley.GameData">
- <HintPath>$(GamePath)\StardewValley.GameData.dll</HintPath>
- <Private>$(CopyModReferencesToBuildOutput)</Private>
- </Reference>
</ItemGroup>
<!-- Linux/Mac -->
@@ -94,10 +94,6 @@
<HintPath>$(GamePath)\MonoGame.Framework.dll</HintPath>
<Private>$(CopyModReferencesToBuildOutput)</Private>
</Reference>
- <Reference Include="StardewValley.GameData.MonoGame">
- <HintPath>$(GamePath)\StardewValley.GameData.MonoGame.dll</HintPath>
- <Private>$(CopyModReferencesToBuildOutput)</Private>
- </Reference>
</ItemGroup>