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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-03-17 20:36:32 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-03-21 16:07:09 -0400 |
commit | b93e3cf522ebcc8711a8662a17cca1d034752269 (patch) | |
tree | d531aa4792e3a08e20a1470876ad3e873174e9b5 /src/SMAPI.ModBuildConfig | |
parent | ca67dcc920560f3fd19a4531c40fdb03d19e96c5 (diff) | |
download | SMAPI-b93e3cf522ebcc8711a8662a17cca1d034752269.tar.gz SMAPI-b93e3cf522ebcc8711a8662a17cca1d034752269.tar.bz2 SMAPI-b93e3cf522ebcc8711a8662a17cca1d034752269.zip |
Drop hardcoded 32-bit restrictions on most SMAPI assemblies (#767)
SMAPI itself needs to be 32-bit to avoid errors trying to load the 32-bit game.
Diffstat (limited to 'src/SMAPI.ModBuildConfig')
-rw-r--r-- | src/SMAPI.ModBuildConfig/SMAPI.ModBuildConfig.csproj | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/SMAPI.ModBuildConfig/SMAPI.ModBuildConfig.csproj b/src/SMAPI.ModBuildConfig/SMAPI.ModBuildConfig.csproj index 1813f58b..5992fbbf 100644 --- a/src/SMAPI.ModBuildConfig/SMAPI.ModBuildConfig.csproj +++ b/src/SMAPI.ModBuildConfig/SMAPI.ModBuildConfig.csproj @@ -3,7 +3,6 @@ <!--build--> <RootNamespace>StardewModdingAPI.ModBuildConfig</RootNamespace> <TargetFramework>net45</TargetFramework> - <PlatformTarget>x86</PlatformTarget> <LangVersion>latest</LangVersion> <GeneratePackageOnBuild>true</GeneratePackageOnBuild> |