diff options
author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-11-01 17:42:18 -0400 |
---|---|---|
committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-11-01 17:42:18 -0400 |
commit | e0b72374cd14298aacc6f71dc391fdc9814be37c (patch) | |
tree | 2e5d85937c34539c1a0df48423b5136508693ca8 /src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowGameFilesCommand.cs | |
parent | 79118316065a01322d8ea12a14589ec016794c32 (diff) | |
parent | 089e6de749ae7cb109af00164d2597c6644c255e (diff) | |
download | SMAPI-e0b72374cd14298aacc6f71dc391fdc9814be37c.tar.gz SMAPI-e0b72374cd14298aacc6f71dc391fdc9814be37c.tar.bz2 SMAPI-e0b72374cd14298aacc6f71dc391fdc9814be37c.zip |
Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowGameFilesCommand.cs')
-rw-r--r-- | src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowGameFilesCommand.cs | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowGameFilesCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowGameFilesCommand.cs new file mode 100644 index 00000000..0257892f --- /dev/null +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowGameFilesCommand.cs @@ -0,0 +1,25 @@ +using System.Diagnostics; + +namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other +{ + /// <summary>A command which shows the game files.</summary> + internal class ShowGameFilesCommand : TrainerCommand + { + /********* + ** Public methods + *********/ + /// <summary>Construct an instance.</summary> + public ShowGameFilesCommand() + : base("show_game_files", "Opens the game folder.") { } + + /// <summary>Handle the command.</summary> + /// <param name="monitor">Writes messages to the console and log file.</param> + /// <param name="command">The command name.</param> + /// <param name="args">The command arguments.</param> + public override void Handle(IMonitor monitor, string command, ArgumentParser args) + { + Process.Start(Constants.ExecutionPath); + monitor.Log($"OK, opening {Constants.ExecutionPath}.", LogLevel.Info); + } + } +} |