summaryrefslogtreecommitdiff
path: root/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowGameFilesCommand.cs
diff options
context:
space:
mode:
authorJesse Plamondon-Willard <github@jplamondonw.com>2017-11-01 17:42:18 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-11-01 17:42:18 -0400
commite0b72374cd14298aacc6f71dc391fdc9814be37c (patch)
tree2e5d85937c34539c1a0df48423b5136508693ca8 /src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowGameFilesCommand.cs
parent79118316065a01322d8ea12a14589ec016794c32 (diff)
parent089e6de749ae7cb109af00164d2597c6644c255e (diff)
downloadSMAPI-e0b72374cd14298aacc6f71dc391fdc9814be37c.tar.gz
SMAPI-e0b72374cd14298aacc6f71dc391fdc9814be37c.tar.bz2
SMAPI-e0b72374cd14298aacc6f71dc391fdc9814be37c.zip
Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowGameFilesCommand.cs')
-rw-r--r--src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowGameFilesCommand.cs25
1 files changed, 25 insertions, 0 deletions
diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowGameFilesCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowGameFilesCommand.cs
new file mode 100644
index 00000000..0257892f
--- /dev/null
+++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowGameFilesCommand.cs
@@ -0,0 +1,25 @@
+using System.Diagnostics;
+
+namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other
+{
+ /// <summary>A command which shows the game files.</summary>
+ internal class ShowGameFilesCommand : TrainerCommand
+ {
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Construct an instance.</summary>
+ public ShowGameFilesCommand()
+ : base("show_game_files", "Opens the game folder.") { }
+
+ /// <summary>Handle the command.</summary>
+ /// <param name="monitor">Writes messages to the console and log file.</param>
+ /// <param name="command">The command name.</param>
+ /// <param name="args">The command arguments.</param>
+ public override void Handle(IMonitor monitor, string command, ArgumentParser args)
+ {
+ Process.Start(Constants.ExecutionPath);
+ monitor.Log($"OK, opening {Constants.ExecutionPath}.", LogLevel.Info);
+ }
+ }
+}