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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-09-22 00:36:31 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-11-28 00:01:50 -0500 |
commit | f3626992cf17cfab6e9be65dd30f4a446c30c071 (patch) | |
tree | 2f250d4fd15a82e51cc137776d5af8a66befe09f /src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMaxStaminaCommand.cs | |
parent | 50a492f6e96ff596dd1642429fa7e3bd2adf975b (diff) | |
download | SMAPI-f3626992cf17cfab6e9be65dd30f4a446c30c071.tar.gz SMAPI-f3626992cf17cfab6e9be65dd30f4a446c30c071.tar.bz2 SMAPI-f3626992cf17cfab6e9be65dd30f4a446c30c071.zip |
remove walls_and_floors asset propagation
This is now added as a regular map tilesheet, so it'll be handled by the tilesheet asset propagation.
Diffstat (limited to 'src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMaxStaminaCommand.cs')
0 files changed, 0 insertions, 0 deletions