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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-04-02 20:13:23 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-04-02 20:13:23 -0400 |
commit | 0d5b4e9983dd30fc7c586c22d69d54cd44e7a627 (patch) | |
tree | 2c853f798ba951443c7acd7c36f384d37e4f5cb0 /src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs | |
parent | c48f6d78cc412c5f2e40a8b460b7b3c1c993c51a (diff) | |
download | SMAPI-0d5b4e9983dd30fc7c586c22d69d54cd44e7a627.tar.gz SMAPI-0d5b4e9983dd30fc7c586c22d69d54cd44e7a627.tar.bz2 SMAPI-0d5b4e9983dd30fc7c586c22d69d54cd44e7a627.zip |
update resource clump logic for SDV 1.5 (#770)
Diffstat (limited to 'src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs')
-rw-r--r-- | src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs | 18 |
1 files changed, 8 insertions, 10 deletions
diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs index 4b0e45a0..4cfaf242 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs @@ -1,5 +1,4 @@ using System; -using System.Collections.Generic; using System.Linq; using StardewValley; using StardewValley.Locations; @@ -224,18 +223,17 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World { int removed = 0; - // get resource clumps - IList<ResourceClump> resourceClumps = - (location as Farm)?.resourceClumps - ?? (IList<ResourceClump>)(location as Woods)?.stumps - ?? new List<ResourceClump>(); + foreach (var clump in location.resourceClumps.Where(shouldRemove).ToArray()) + { + location.resourceClumps.Remove(clump); + removed++; + } - // remove matching clumps - foreach (var clump in resourceClumps.ToArray()) + if (location is Woods woods) { - if (shouldRemove(clump)) + foreach (ResourceClump clump in woods.stumps.Where(shouldRemove).ToArray()) { - resourceClumps.Remove(clump); + woods.stumps.Remove(clump); removed++; } } |