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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-06-20 12:43:08 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-06-20 12:43:08 -0400 |
commit | e64ecc89f94641d4054162eff4943f660f43030f (patch) | |
tree | c43ca79f9947b3e16f946e1dc5fd1d02f70ce571 /src/SMAPI.Mods.ConsoleCommands/SMAPI.Mods.ConsoleCommands.csproj | |
parent | df6e745c6b842290338317ed1d3e969ee222998c (diff) | |
parent | cb9ff7019995eff92104703f097856d2523e02ce (diff) | |
download | SMAPI-e64ecc89f94641d4054162eff4943f660f43030f.tar.gz SMAPI-e64ecc89f94641d4054162eff4943f660f43030f.tar.bz2 SMAPI-e64ecc89f94641d4054162eff4943f660f43030f.zip |
Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI.Mods.ConsoleCommands/SMAPI.Mods.ConsoleCommands.csproj')
-rw-r--r-- | src/SMAPI.Mods.ConsoleCommands/SMAPI.Mods.ConsoleCommands.csproj | 47 |
1 files changed, 10 insertions, 37 deletions
diff --git a/src/SMAPI.Mods.ConsoleCommands/SMAPI.Mods.ConsoleCommands.csproj b/src/SMAPI.Mods.ConsoleCommands/SMAPI.Mods.ConsoleCommands.csproj index 526d406b..1e3208de 100644 --- a/src/SMAPI.Mods.ConsoleCommands/SMAPI.Mods.ConsoleCommands.csproj +++ b/src/SMAPI.Mods.ConsoleCommands/SMAPI.Mods.ConsoleCommands.csproj @@ -1,72 +1,45 @@ <Project Sdk="Microsoft.NET.Sdk"> - <PropertyGroup> <AssemblyName>ConsoleCommands</AssemblyName> <RootNamespace>StardewModdingAPI.Mods.ConsoleCommands</RootNamespace> <TargetFramework>net45</TargetFramework> - <LangVersion>latest</LangVersion> <AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath> <PlatformTarget>x86</PlatformTarget> </PropertyGroup> <ItemGroup> - <ProjectReference Include="..\SMAPI\SMAPI.csproj"> - <Private>False</Private> - </ProjectReference> + <ProjectReference Include="..\SMAPI\SMAPI.csproj" Private="False" /> </ItemGroup> <ItemGroup> - <Reference Include="$(GameExecutableName)"> - <HintPath>$(GamePath)\$(GameExecutableName).exe</HintPath> - <Private>False</Private> - </Reference> - <Reference Include="StardewValley.GameData"> - <HintPath>$(GamePath)\StardewValley.GameData.dll</HintPath> - <Private>False</Private> - </Reference> + <Reference Include="$(GameExecutableName)" HintPath="$(GamePath)\$(GameExecutableName).exe" Private="False" /> + <Reference Include="StardewValley.GameData" HintPath="$(GamePath)\StardewValley.GameData.dll" Private="False" /> </ItemGroup> <Choose> <!-- Windows --> <When Condition="$(OS) == 'Windows_NT'"> <ItemGroup> - <Reference Include="Netcode"> - <HintPath>$(GamePath)\Netcode.dll</HintPath> - <Private>False</Private> - </Reference> - <Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86"> - <Private>False</Private> - </Reference> - <Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86"> - <Private>False</Private> - </Reference> - <Reference Include="Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86"> - <Private>False</Private> - </Reference> - <Reference Include="Microsoft.Xna.Framework.Xact, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86"> - <Private>False</Private> - </Reference> + <Reference Include="Netcode" HintPath="$(GamePath)\Netcode.dll" Private="False" /> + <Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" Private="False" /> + <Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" Private="False" /> + <Reference Include="Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" Private="False" /> + <Reference Include="Microsoft.Xna.Framework.Xact, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" Private="False" /> </ItemGroup> </When> <!-- Linux/Mac --> <Otherwise> <ItemGroup> - <Reference Include="MonoGame.Framework"> - <HintPath>$(GamePath)\MonoGame.Framework.dll</HintPath> - <Private>False</Private> - </Reference> + <Reference Include="MonoGame.Framework" HintPath="$(GamePath)\MonoGame.Framework.dll" Private="False" /> </ItemGroup> </Otherwise> </Choose> <ItemGroup> - <None Update="manifest.json"> - <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> - </None> + <None Update="manifest.json" CopyToOutputDirectory="PreserveNewest" /> </ItemGroup> <Import Project="..\SMAPI.Internal\SMAPI.Internal.projitems" Label="Shared" /> <Import Project="..\..\build\common.targets" /> - </Project> |