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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-03-06 19:55:32 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-03-06 19:55:32 -0500 |
commit | 2216e37726874af6ab164dbbaef454eb0f2218d0 (patch) | |
tree | e3757bc253563d4c3f3e69aa4d301a7e53820dde /src/SMAPI.Mods.ConsoleCommands | |
parent | a4bd5cccd559c977649947fc556654bd2b3152fe (diff) | |
download | SMAPI-2216e37726874af6ab164dbbaef454eb0f2218d0.tar.gz SMAPI-2216e37726874af6ab164dbbaef454eb0f2218d0.tar.bz2 SMAPI-2216e37726874af6ab164dbbaef454eb0f2218d0.zip |
rework launch script argument parsing (#832)
This commit...
* replaces the internal `--no-reopen-terminal` arg with a documented `--use-current-shell` arg that works on Linux too;
* replaces the new SKIP_TERMINAL environment variable with the existing SMAPI_NO_TERMINAL one;
* moves argument parsing out of the 'initial setup' section (so it's easier for players to edit if needed);
* simplfies argument parsing (no need to support short opt names or add arguments for the default behavior);
* fixes arguments not parsed after the first unrecognized argument, so `--unknown --no-terminal` would still open a terminal.
Diffstat (limited to 'src/SMAPI.Mods.ConsoleCommands')
0 files changed, 0 insertions, 0 deletions