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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-11-24 13:49:30 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-11-24 13:49:30 -0500 |
commit | a3f21685049cabf2d824c8060dc0b1de47e9449e (patch) | |
tree | ad9add30e9da2a50e0ea0245f1546b7378f0d282 /src/SMAPI.Tests/Core/TranslationTests.cs | |
parent | 6521df7b131924835eb797251c1e956fae0d6e13 (diff) | |
parent | 277bf082675b98b95bf6184fe3c7a45b969c7ac2 (diff) | |
download | SMAPI-a3f21685049cabf2d824c8060dc0b1de47e9449e.tar.gz SMAPI-a3f21685049cabf2d824c8060dc0b1de47e9449e.tar.bz2 SMAPI-a3f21685049cabf2d824c8060dc0b1de47e9449e.zip |
Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI.Tests/Core/TranslationTests.cs')
-rw-r--r-- | src/SMAPI.Tests/Core/TranslationTests.cs | 54 |
1 files changed, 21 insertions, 33 deletions
diff --git a/src/SMAPI.Tests/Core/TranslationTests.cs b/src/SMAPI.Tests/Core/TranslationTests.cs index 63404a41..457f9fad 100644 --- a/src/SMAPI.Tests/Core/TranslationTests.cs +++ b/src/SMAPI.Tests/Core/TranslationTests.cs @@ -2,10 +2,11 @@ using System; using System.Collections.Generic; using System.Linq; using NUnit.Framework; +using StardewModdingAPI; using StardewModdingAPI.Framework.ModHelpers; using StardewValley; -namespace StardewModdingAPI.Tests.Core +namespace SMAPI.Tests.Core { /// <summary>Unit tests for <see cref="TranslationHelper"/> and <see cref="Translation"/>.</summary> [TestFixture] @@ -31,7 +32,7 @@ namespace StardewModdingAPI.Tests.Core var data = new Dictionary<string, IDictionary<string, string>>(); // act - ITranslationHelper helper = new TranslationHelper("ModID", "ModName", "en", LocalizedContentManager.LanguageCode.en).SetTranslations(data); + ITranslationHelper helper = new TranslationHelper("ModID", "en", LocalizedContentManager.LanguageCode.en).SetTranslations(data); Translation translation = helper.Get("key"); Translation[] translationList = helper.GetTranslations()?.ToArray(); @@ -54,7 +55,7 @@ namespace StardewModdingAPI.Tests.Core // act var actual = new Dictionary<string, Translation[]>(); - TranslationHelper helper = new TranslationHelper("ModID", "ModName", "en", LocalizedContentManager.LanguageCode.en).SetTranslations(data); + TranslationHelper helper = new TranslationHelper("ModID", "en", LocalizedContentManager.LanguageCode.en).SetTranslations(data); foreach (string locale in expected.Keys) { this.AssertSetLocale(helper, locale, LocalizedContentManager.LanguageCode.en); @@ -78,7 +79,7 @@ namespace StardewModdingAPI.Tests.Core // act var actual = new Dictionary<string, Translation[]>(); - TranslationHelper helper = new TranslationHelper("ModID", "ModName", "en", LocalizedContentManager.LanguageCode.en).SetTranslations(data); + TranslationHelper helper = new TranslationHelper("ModID", "en", LocalizedContentManager.LanguageCode.en).SetTranslations(data); foreach (string locale in expected.Keys) { this.AssertSetLocale(helper, locale, LocalizedContentManager.LanguageCode.en); @@ -108,14 +109,14 @@ namespace StardewModdingAPI.Tests.Core [TestCase(" boop ", ExpectedResult = true)] public bool Translation_HasValue(string text) { - return new Translation("ModName", "pt-BR", "key", text).HasValue(); + return new Translation("pt-BR", "key", text).HasValue(); } [Test(Description = "Assert that the translation's ToString method returns the expected text for various inputs.")] public void Translation_ToString([ValueSource(nameof(TranslationTests.Samples))] string text) { // act - Translation translation = new Translation("ModName", "pt-BR", "key", text); + Translation translation = new Translation("pt-BR", "key", text); // assert if (translation.HasValue()) @@ -128,7 +129,7 @@ namespace StardewModdingAPI.Tests.Core public void Translation_ImplicitStringConversion([ValueSource(nameof(TranslationTests.Samples))] string text) { // act - Translation translation = new Translation("ModName", "pt-BR", "key", text); + Translation translation = new Translation("pt-BR", "key", text); // assert if (translation.HasValue()) @@ -141,7 +142,7 @@ namespace StardewModdingAPI.Tests.Core public void Translation_UsePlaceholder([Values(true, false)] bool value, [ValueSource(nameof(TranslationTests.Samples))] string text) { // act - Translation translation = new Translation("ModName", "pt-BR", "key", text).UsePlaceholder(value); + Translation translation = new Translation("pt-BR", "key", text).UsePlaceholder(value); // assert if (translation.HasValue()) @@ -152,24 +153,11 @@ namespace StardewModdingAPI.Tests.Core Assert.AreEqual(this.GetPlaceholderText("key"), translation.ToString(), "The translation returned an unexpected value given a null or empty input with the placeholder enabled."); } - [Test(Description = "Assert that the translation's Assert method throws the expected exception.")] - public void Translation_Assert([ValueSource(nameof(TranslationTests.Samples))] string text) - { - // act - Translation translation = new Translation("ModName", "pt-BR", "key", text); - - // assert - if (translation.HasValue()) - Assert.That(() => translation.Assert(), Throws.Nothing, "The assert unexpected threw an exception for a valid input."); - else - Assert.That(() => translation.Assert(), Throws.Exception.TypeOf<KeyNotFoundException>(), "The assert didn't throw an exception for invalid input."); - } - [Test(Description = "Assert that the translation returns the expected text after setting the default.")] public void Translation_Default([ValueSource(nameof(TranslationTests.Samples))] string text, [ValueSource(nameof(TranslationTests.Samples))] string @default) { // act - Translation translation = new Translation("ModName", "pt-BR", "key", text).Default(@default); + Translation translation = new Translation("pt-BR", "key", text).Default(@default); // assert if (!string.IsNullOrEmpty(text)) @@ -194,7 +182,7 @@ namespace StardewModdingAPI.Tests.Core string expected = $"{start} tokens are properly replaced (including {middle} {middle}) {end}"; // act - Translation translation = new Translation("ModName", "pt-BR", "key", input); + Translation translation = new Translation("pt-BR", "key", input); switch (structure) { case "anonymous object": @@ -235,7 +223,7 @@ namespace StardewModdingAPI.Tests.Core string value = Guid.NewGuid().ToString("N"); // act - Translation translation = new Translation("ModName", "pt-BR", "key", text).Tokens(new Dictionary<string, object> { [key] = value }); + Translation translation = new Translation("pt-BR", "key", text).Tokens(new Dictionary<string, object> { [key] = value }); // assert Assert.AreEqual(value, translation.ToString(), "The translation returned an unexpected value given a valid base text."); @@ -245,13 +233,13 @@ namespace StardewModdingAPI.Tests.Core [TestCase("{{value}}", "value")] [TestCase("{{VaLuE}}", "vAlUe")] [TestCase("{{VaLuE }}", " vAlUe")] - public void Translation_Tokens_KeysAreNormalised(string text, string key) + public void Translation_Tokens_KeysAreNormalized(string text, string key) { // arrange string value = Guid.NewGuid().ToString("N"); // act - Translation translation = new Translation("ModName", "pt-BR", "key", text).Tokens(new Dictionary<string, object> { [key] = value }); + Translation translation = new Translation("pt-BR", "key", text).Tokens(new Dictionary<string, object> { [key] = value }); // assert Assert.AreEqual(value, translation.ToString(), "The translation returned an unexpected value given a valid base text."); @@ -302,19 +290,19 @@ namespace StardewModdingAPI.Tests.Core { ["default"] = new[] { - new Translation(string.Empty, "default", "key A", "default A"), - new Translation(string.Empty, "default", "key C", "default C") + new Translation("default", "key A", "default A"), + new Translation("default", "key C", "default C") }, ["en"] = new[] { - new Translation(string.Empty, "en", "key A", "en A"), - new Translation(string.Empty, "en", "key B", "en B"), - new Translation(string.Empty, "en", "key C", "default C") + new Translation("en", "key A", "en A"), + new Translation("en", "key B", "en B"), + new Translation("en", "key C", "default C") }, ["zzz"] = new[] { - new Translation(string.Empty, "zzz", "key A", "zzz A"), - new Translation(string.Empty, "zzz", "key C", "default C") + new Translation("zzz", "key A", "zzz A"), + new Translation("zzz", "key C", "default C") } }; expected["en-us"] = expected["en"].ToArray(); |