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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-08-12 21:26:10 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-11-28 00:01:41 -0500 |
commit | 727d75ae728ba6cc8fc070524264c454aac8404f (patch) | |
tree | 36d8a454723c0b615ea2a3446b2ef706dd065ddb /src/SMAPI.Toolkit/Framework/Constants.cs | |
parent | 40b74398ace748a565199fb91325815804011a98 (diff) | |
download | SMAPI-727d75ae728ba6cc8fc070524264c454aac8404f.tar.gz SMAPI-727d75ae728ba6cc8fc070524264c454aac8404f.tar.bz2 SMAPI-727d75ae728ba6cc8fc070524264c454aac8404f.zip |
update to .NET 5 and official 64-bit
Diffstat (limited to 'src/SMAPI.Toolkit/Framework/Constants.cs')
-rw-r--r-- | src/SMAPI.Toolkit/Framework/Constants.cs | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/SMAPI.Toolkit/Framework/Constants.cs b/src/SMAPI.Toolkit/Framework/Constants.cs new file mode 100644 index 00000000..55f26582 --- /dev/null +++ b/src/SMAPI.Toolkit/Framework/Constants.cs @@ -0,0 +1,9 @@ +namespace StardewModdingAPI.Toolkit.Framework +{ + /// <summary>Contains the SMAPI installer's constants and assumptions.</summary> + internal static class Constants + { + /// <summary>The name of the game's main DLL, used to detect game folders.</summary> + public const string GameDllName = "Stardew Valley.dll"; + } +} |