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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2023-05-14 16:10:59 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2023-05-14 16:10:59 -0400 |
commit | 9e1bfff7f7889783fcaa7d055e3351b90d03f465 (patch) | |
tree | 305ea3b66d43db56fe7441aa771c46a5ef8914ad /src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs | |
parent | bb5c4001d6c46e30584b503638f0df957d0673e9 (diff) | |
download | SMAPI-9e1bfff7f7889783fcaa7d055e3351b90d03f465.tar.gz SMAPI-9e1bfff7f7889783fcaa7d055e3351b90d03f465.tar.bz2 SMAPI-9e1bfff7f7889783fcaa7d055e3351b90d03f465.zip |
fix install error if a game folder has an invalid symlink
Diffstat (limited to 'src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs')
-rw-r--r-- | src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs b/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs index 88142805..45f3e203 100644 --- a/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs +++ b/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs @@ -73,7 +73,7 @@ namespace StardewModdingAPI.Toolkit.Framework.GameScanning return GameFolderType.NoGameFound; // apparently valid - if (dir.EnumerateFiles("Stardew Valley.dll").Any()) + if (File.Exists(Path.Combine(dir.FullName, "Stardew Valley.dll"))) return GameFolderType.Valid; // doesn't contain any version of Stardew Valley |