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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-09-08 18:17:09 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-09-08 18:17:09 -0400
commit5433f9023ed174366c8bf450785aafbdb077d29d (patch)
tree3a4fc71371d5a1194c2f819444aa7fc32f739830 /src/SMAPI.Toolkit/Framework/GameScanning
parent8a51279ce943ff74b45ec7af308ecf59d73ace9b (diff)
parentd53e033163cfc4a876d6a3341979315a3d937a4f (diff)
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Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI.Toolkit/Framework/GameScanning')
-rw-r--r--src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs b/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs
index 450d600a..825988a5 100644
--- a/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs
+++ b/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs
@@ -29,7 +29,7 @@ namespace StardewModdingAPI.Toolkit.Framework.GameScanning
IEnumerable<string> paths = this
.GetCustomInstallPaths(platform)
.Concat(this.GetDefaultInstallPaths(platform))
- .Select(PathUtilities.NormalizePathSeparators)
+ .Select(PathUtilities.NormalizePath)
.Distinct(StringComparer.OrdinalIgnoreCase);
// yield valid folders