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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-05-16 11:29:40 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-05-16 11:29:40 -0400
commita090b6c21c877e8835f25e1d70d667abf07d1d3c (patch)
treebcd67890749d2f1c7dcdc7e82aba229cbba65d26 /src/SMAPI.Toolkit/Framework/GameScanning
parent896f531f4f6fc7f0e8dfcfc0d6433850233ee749 (diff)
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use newer C# features
Diffstat (limited to 'src/SMAPI.Toolkit/Framework/GameScanning')
-rw-r--r--src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs b/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs
index 212c70ef..4eec3424 100644
--- a/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs
+++ b/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs
@@ -124,8 +124,8 @@ namespace StardewModdingAPI.Toolkit.Framework.GameScanning
XElement root;
try
{
- using (FileStream stream = file.OpenRead())
- root = XElement.Load(stream);
+ using FileStream stream = file.OpenRead();
+ root = XElement.Load(stream);
}
catch
{