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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-04-04 11:37:11 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-04-04 11:37:11 -0400 |
commit | 222183c651c5b5d9e402db1b8009e2e0a0681b06 (patch) | |
tree | 05c463647f95ed80a5caf031cc6f23551b2bc6a9 /src/SMAPI.Toolkit/Framework | |
parent | 2d8f916053a1b4b039a41a8bbe8018ebe2654022 (diff) | |
download | SMAPI-222183c651c5b5d9e402db1b8009e2e0a0681b06.tar.gz SMAPI-222183c651c5b5d9e402db1b8009e2e0a0681b06.tar.bz2 SMAPI-222183c651c5b5d9e402db1b8009e2e0a0681b06.zip |
standardize spelling of 'macOS'
Diffstat (limited to 'src/SMAPI.Toolkit/Framework')
5 files changed, 9 insertions, 9 deletions
diff --git a/src/SMAPI.Toolkit/Framework/Clients/WebApi/WebApiClient.cs b/src/SMAPI.Toolkit/Framework/Clients/WebApi/WebApiClient.cs index 2fb6ed20..c2d906a0 100644 --- a/src/SMAPI.Toolkit/Framework/Clients/WebApi/WebApiClient.cs +++ b/src/SMAPI.Toolkit/Framework/Clients/WebApi/WebApiClient.cs @@ -61,7 +61,7 @@ namespace StardewModdingAPI.Toolkit.Framework.Clients.WebApi /// <param name="content">The body content to post.</param> private TResult Post<TBody, TResult>(string url, TBody content) { - // note: avoid HttpClient for Mac compatibility + // note: avoid HttpClient for macOS compatibility using WebClient client = new WebClient(); Uri fullUrl = new Uri(this.BaseUrl, url); diff --git a/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs b/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs index 785daba3..d18a2204 100644 --- a/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs +++ b/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs @@ -82,7 +82,7 @@ namespace StardewModdingAPI.Toolkit.Framework.GameScanning ? $"{home}/.steam/steam/steamapps/common/Stardew Valley" : $"{home}/.local/share/Steam/steamapps/common/Stardew Valley"; - // Mac + // macOS yield return "/Applications/Stardew Valley.app/Contents/MacOS"; yield return $"{home}/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS"; } diff --git a/src/SMAPI.Toolkit/Framework/LowLevelEnvironmentUtility.cs b/src/SMAPI.Toolkit/Framework/LowLevelEnvironmentUtility.cs index e635725c..8cbd8e51 100644 --- a/src/SMAPI.Toolkit/Framework/LowLevelEnvironmentUtility.cs +++ b/src/SMAPI.Toolkit/Framework/LowLevelEnvironmentUtility.cs @@ -74,7 +74,7 @@ namespace StardewModdingAPI.Toolkit.Framework break; case nameof(Platform.Mac): - name = $"MacOS {name}"; + name = $"macOS {name}"; break; } return name; @@ -124,10 +124,10 @@ namespace StardewModdingAPI.Toolkit.Framework } } - /// <summary>Detect whether the code is running on Mac.</summary> + /// <summary>Detect whether the code is running on macOS.</summary> /// <remarks> - /// This code is derived from the Mono project (see System.Windows.Forms/System.Windows.Forms/XplatUI.cs). It detects Mac by calling the - /// <c>uname</c> system command and checking the response, which is always 'Darwin' for MacOS. + /// This code is derived from the Mono project (see System.Windows.Forms/System.Windows.Forms/XplatUI.cs). It detects macOS by calling the + /// <c>uname</c> system command and checking the response, which is always 'Darwin' for macOS. /// </remarks> private static bool IsRunningMac() { diff --git a/src/SMAPI.Toolkit/Framework/ModData/ModWarning.cs b/src/SMAPI.Toolkit/Framework/ModData/ModWarning.cs index 925e0b5c..afebba87 100644 --- a/src/SMAPI.Toolkit/Framework/ModData/ModWarning.cs +++ b/src/SMAPI.Toolkit/Framework/ModData/ModWarning.cs @@ -18,7 +18,7 @@ namespace StardewModdingAPI.Toolkit.Framework.ModData /// <summary>The mod patches the game in a way that may impact stability.</summary> PatchesGame = 4, - /// <summary>The mod uses the <c>dynamic</c> keyword which won't work on Linux/Mac.</summary> + /// <summary>The mod uses the <c>dynamic</c> keyword which won't work on Linux/macOS.</summary> UsesDynamic = 8, /// <summary>The mod references specialized 'unvalidated update tick' events which may impact stability.</summary> diff --git a/src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs b/src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs index fd206d9d..30177fc5 100644 --- a/src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs +++ b/src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs @@ -21,7 +21,7 @@ namespace StardewModdingAPI.Toolkit.Framework.ModScanning private readonly HashSet<Regex> IgnoreFilesystemNames = new HashSet<Regex> { new Regex(@"^__folder_managed_by_vortex$", RegexOptions.Compiled | RegexOptions.IgnoreCase), // Vortex mod manager - new Regex(@"(?:^\._|^\.DS_Store$|^__MACOSX$|^mcs$)", RegexOptions.Compiled | RegexOptions.IgnoreCase), // MacOS + new Regex(@"(?:^\._|^\.DS_Store$|^__MACOSX$|^mcs$)", RegexOptions.Compiled | RegexOptions.IgnoreCase), // macOS new Regex(@"^(?:desktop\.ini|Thumbs\.db)$", RegexOptions.Compiled | RegexOptions.IgnoreCase) // Windows }; @@ -136,7 +136,7 @@ namespace StardewModdingAPI.Toolkit.Framework.ModScanning return new ModFolder(root, searchFolder, ModType.Xnb, null, ModParseError.XnbMod, "it's not a SMAPI mod (see https://smapi.io/xnb for info)."); // SMAPI installer - if (relevantFiles.Any(p => p.Name == "install on Linux.sh" || p.Name == "install on Mac.command" || p.Name == "install on Windows.bat")) + if (relevantFiles.Any(p => p.Name == "install on Linux.sh" || p.Name == "install on macOS.command" || p.Name == "install on Windows.bat")) return new ModFolder(root, searchFolder, ModType.Invalid, null, ModParseError.ManifestMissing, "the SMAPI installer isn't a mod (you can delete this folder after running the installer file)."); // not a mod? |