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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-05-04 20:35:08 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-05-04 20:35:08 -0400 |
commit | c1342bd4cd6b75b24d11275bdd73ebf893f916ea (patch) | |
tree | 3c647582d242cbb6abc71ae7bbbbd14c63ce6558 /src/SMAPI.Toolkit/Framework | |
parent | 42bf82d870ab744f13197ad781b7529a959861e1 (diff) | |
download | SMAPI-c1342bd4cd6b75b24d11275bdd73ebf893f916ea.tar.gz SMAPI-c1342bd4cd6b75b24d11275bdd73ebf893f916ea.tar.bz2 SMAPI-c1342bd4cd6b75b24d11275bdd73ebf893f916ea.zip |
disable case-insensitive paths by default pending performance rework
Diffstat (limited to 'src/SMAPI.Toolkit/Framework')
-rw-r--r-- | src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs | 18 |
1 files changed, 10 insertions, 8 deletions
diff --git a/src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs b/src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs index 24485620..aa4c3338 100644 --- a/src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs +++ b/src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs @@ -5,7 +5,7 @@ using System.Linq; using System.Text.RegularExpressions; using StardewModdingAPI.Toolkit.Serialization; using StardewModdingAPI.Toolkit.Serialization.Models; -using StardewModdingAPI.Toolkit.Utilities; +using StardewModdingAPI.Toolkit.Utilities.PathLookups; namespace StardewModdingAPI.Toolkit.Framework.ModScanning { @@ -95,19 +95,20 @@ namespace StardewModdingAPI.Toolkit.Framework.ModScanning /// <summary>Extract information about all mods in the given folder.</summary> /// <param name="rootPath">The root folder containing mods.</param> - public IEnumerable<ModFolder> GetModFolders(string rootPath) + /// <param name="useCaseInsensitiveFilePaths">Whether to match file paths case-insensitively, even on Linux.</param> + public IEnumerable<ModFolder> GetModFolders(string rootPath, bool useCaseInsensitiveFilePaths) { DirectoryInfo root = new(rootPath); - return this.GetModFolders(root, root); + return this.GetModFolders(root, root, useCaseInsensitiveFilePaths); } /// <summary>Extract information about all mods in the given folder.</summary> /// <param name="rootPath">The root folder containing mods. Only the <paramref name="modPath"/> will be searched, but this field allows it to be treated as a potential mod folder of its own.</param> /// <param name="modPath">The mod path to search.</param> - // /// <param name="tryConsolidateMod">If the folder contains multiple XNB mods, treat them as subfolders of a single mod. This is useful when reading a single mod archive, as opposed to a mods folder.</param> - public IEnumerable<ModFolder> GetModFolders(string rootPath, string modPath) + /// <param name="useCaseInsensitiveFilePaths">Whether to match file paths case-insensitively, even on Linux.</param> + public IEnumerable<ModFolder> GetModFolders(string rootPath, string modPath, bool useCaseInsensitiveFilePaths) { - return this.GetModFolders(root: new DirectoryInfo(rootPath), folder: new DirectoryInfo(modPath)); + return this.GetModFolders(root: new DirectoryInfo(rootPath), folder: new DirectoryInfo(modPath), useCaseInsensitiveFilePaths: useCaseInsensitiveFilePaths); } /// <summary>Extract information from a mod folder.</summary> @@ -195,7 +196,8 @@ namespace StardewModdingAPI.Toolkit.Framework.ModScanning /// <summary>Recursively extract information about all mods in the given folder.</summary> /// <param name="root">The root mod folder.</param> /// <param name="folder">The folder to search for mods.</param> - private IEnumerable<ModFolder> GetModFolders(DirectoryInfo root, DirectoryInfo folder) + /// <param name="useCaseInsensitiveFilePaths">Whether to match file paths case-insensitively, even on Linux.</param> + private IEnumerable<ModFolder> GetModFolders(DirectoryInfo root, DirectoryInfo folder, bool useCaseInsensitiveFilePaths) { bool isRoot = folder.FullName == root.FullName; @@ -214,7 +216,7 @@ namespace StardewModdingAPI.Toolkit.Framework.ModScanning // find mods in subfolders if (this.IsModSearchFolder(root, folder)) { - IEnumerable<ModFolder> subfolders = folder.EnumerateDirectories().SelectMany(sub => this.GetModFolders(root, sub)); + IEnumerable<ModFolder> subfolders = folder.EnumerateDirectories().SelectMany(sub => this.GetModFolders(root, sub, useCaseInsensitiveFilePaths)); if (!isRoot) subfolders = this.TryConsolidate(root, folder, subfolders.ToArray()); foreach (ModFolder subfolder in subfolders) |