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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-08-24 21:59:52 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-08-25 18:25:17 -0400 |
commit | f8c76bde39ba2afb11540c9af5d88aad4c73f789 (patch) | |
tree | e27d552daeb113bc069bed0400b25a96ce2ba85c /src/SMAPI.Toolkit/Utilities/EnvironmentUtility.cs | |
parent | e1d8838587329bd64f3627c4cdc4ac57d187ad7f (diff) | |
download | SMAPI-f8c76bde39ba2afb11540c9af5d88aad4c73f789.tar.gz SMAPI-f8c76bde39ba2afb11540c9af5d88aad4c73f789.tar.bz2 SMAPI-f8c76bde39ba2afb11540c9af5d88aad4c73f789.zip |
add 64-bit compatibility check before loading mods
That reduces time spent trying to rewrite them (which won't work anyway), and shows a more informative message than the default 'DLL couldn't be loaded' error.
Diffstat (limited to 'src/SMAPI.Toolkit/Utilities/EnvironmentUtility.cs')
-rw-r--r-- | src/SMAPI.Toolkit/Utilities/EnvironmentUtility.cs | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/SMAPI.Toolkit/Utilities/EnvironmentUtility.cs b/src/SMAPI.Toolkit/Utilities/EnvironmentUtility.cs index 62bd13cd..6de79a85 100644 --- a/src/SMAPI.Toolkit/Utilities/EnvironmentUtility.cs +++ b/src/SMAPI.Toolkit/Utilities/EnvironmentUtility.cs @@ -46,5 +46,12 @@ namespace StardewModdingAPI.Toolkit.Utilities { return LowLevelEnvironmentUtility.GetExecutableName(platform.ToString()); } + + /// <summary>Get whether an executable is 64-bit.</summary> + /// <param name="path">The absolute path to the assembly file.</param> + public static bool Is64BitAssembly(string path) + { + return LowLevelEnvironmentUtility.Is64BitAssembly(path); + } } } |